Dec 15: The Crusade, part 7

KDF and allies retreat from fight with the breen carrier and stealthily track it to the mobile asteroid base. However, they soon realize that another breen ship carrying the trilithium super-weapon has already left the base...

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When: Saturday, Dec 15, Beta +1

Audience: Klingon and allies

Event type: Bridge RP

Starting point: Starship bridge

OOC point of contact: @gulremal
4 Likes
Spoiler: Mission logShow
[Local] Sadia@gulremal: <FX> After tagging the secret mobile breen trilithium weapon research facility with a tracking device, Egzo, Lexi and Kayd set to pursue the breen squadron carrying an experimental weapon.

[Local] Sadia@gulremal: <FX> Squadron was easy to track as they didn't bother hiding their tracks in the nebula, and almost a day passed until the squadron reached the south border of the nebula. Leaving the nebula under -

[Local] Sadia@gulremal: - cloak, squadron detected no hostiles in the close vicinity...

[Local] Sadia@gulremal: ** what do you do?

Kayd@anncarise | Kayeri Vaj sees if it can determine which ship in the squadron is carrying the weapon.

Egzo@HF_Mudd hrrms. "Nothin' on sensors ... which way do the warp trails lead from here?"

[Local] Heras@1nONLY_DRock: <C> "Uhh... hello? Is this thing on?"

[Local] Heras@1nONLY_DRock: <FX> Though cloaked, IFF identified Reisling as she approaches the squadron.

[Local] Kayd@anncarise: <C> "We're reading you. And honestly we can use an extra hand with these Breen."

[Local] Kayd@anncarise: <C> "And we're picking up the Breen, they're making a run for Almavian space."

[Local] Sadia@gulremal: <C-Bara> Ah good, so you are still alive. It would be a pain in the ass to scour that nebula for your remains.

[Local] Heras@1nONLY_DRock: <C> "Heh. I miss you too, Captain Bara."

[Local] Sadia@gulremal: *Bara appears as holo on Egzo's bridge* Better. Anyhow, those alarians started getting to their senses after we left the nebula.

[Local] Egzo@HF_Mudd: <C> 'Bout time.

[Local] Sadia@gulremal: Bara: I escorted them partway to Berylia's base. Anyhow, what's the score?

[Local] Egzo@HF_Mudd: <C> Breen have got a new weapon. Makes stars get burpy, go boom.

[Local] Egzo@HF_Mudd: <C> Bad for any nearby planets.

[Local] Egzo@HF_Mudd: <C> We got a Widrab scientist aboard who worked on it. Former prisoner. Made one of their ships go boom.

[Local] Lexi@crystyll: <C> That's the technical term, by the way... 'burpy'

Kayd@anncarise chuckles.

Egzo@HF_Mudd nods to Lexi's holo, absolutely.

[Local] Sadia@gulremal: Bara: Hoookay, that's definitely a problem.

[Local] Egzo@HF_Mudd: <C> Yeah.

[Local] Egzo@HF_Mudd: <C> We're followin' the trail of another Breen squadron carryin' another one of those torpedoes.

[Local] Egzo@HF_Mudd: <C> They're probably headin' to some nearby system, either for another 'test' or to wipe some colony off the charts.

[Local] Kayd@anncarise: <C> "They've also got a mobile base researching this tech. Way too heavily defended for us to take on, but Egzo's got it tracked."

[Local] Sadia@gulremal: Bara: Great. I'm dropping the cloak and joining you ASAP.

[Local] Sadia@gulremal: Bara: If those sensor readings are correct, we won't be able to hold the cloak anyway if we want to catch up.

[Local] Egzo@HF_Mudd: <C> Prob'ly not, no.

[Local] Heras@1nONLY_DRock: <C> Either way they see us coming. They have all the advantages it seems.

[Local] Kayd@anncarise: <C> "Current course suggests they're heaidng for a system called Brioni. Formerly home to an important Almavian trading post."

[Local] Sadia@gulremal: Bara: Brioni you say? I had a short chat over comms with the Marshall, she mentioned that Brioni II colony rebelled against the central Almavian government and asked for Alarian protection.

[Local] Sadia@gulremal: Good chunk of Alarian forces is heading there to set up a new staging ground.

[Local] Egzo@HF_Mudd: <C> Could be tryin' to take out that fleet, then.

[Local] Egzo@HF_Mudd: <C> Use the star to do it.

[Local] Kayd@anncarise: <C> "I was under the impression they were running back to friendly territory...but this is sounding more like an offensive action."

Egzo@HF_Mudd nods to Kayd.

[Local] Sadia@gulremal: Bara: Well, Breen did have some token force down there, entrenched at the Almavian homeworld. I doubt they are in position to assist, though.

[Local] Sadia@gulremal: Bara: Well, if we don't stop that squadron, they will nuke entire Brioni system, yes? Blow up the rebellious almavian colony and take out good chunk of Alarian invasion force.

[Local] Egzo@HF_Mudd: <C> 'swhat I'd do.

[Team] Sadia@gulremal: Alarian Fiefdoms pretty much overran the Almavian Protectorate save their heavily defended homeworld. Trade colony of Brioni II organized those rebels you assisted the last year, and now that -

[Team] Sadia@gulremal: - Almavian military is practically in ruins, they went openly hostile as they opposed the breen overlords who nuked their trade fleet

[Team] Sadia@gulremal: I know this was long time ago, so bear with me. things are all connected :)

[Team] Kayd@anncarise: I run big interconnected stories too so I'm familiar with the complexity!

[Local] Sadia@gulremal: Bara: How is the weapon deployed?

[Team] Sadia@gulremal: I know, it's troublesome when we have events 1/week and switch to different storylines to keep things interesting

[Local] Kayd@anncarise: <C> "We...never actually saw them deploying it. Probably like firing a torpedo, but the Widrab probably knows the details."

[Local] Sadia@gulremal: Bara: Well, I'm trying to send a message to the Brioni and my ops officers says we are being jammed by our breen buddies.

[Local] Kayd@anncarise: <C> "I'll see if my people can get through the jam. Cyberwarfare's our specialty."

[Local] Lexi@crystyll: <C> No doubt he does, sadly he is still recovering and won't be talking any time soon

Kayd@anncarise | Kayeri Vaj tries to get a subspace message through to the Brioni system.

[Local] Sadia@gulremal: Bara: Also, we'll need a way to knock them out of warp - so we can cloak before we engage the bastards. Anything that can give us an advantage.

[Local] Kayd@anncarise: <C> "Damn, he's been a good source of intel so far."

[Local] Kayd@anncarise: <C> "Standard graviton pulse trick should disrupt their warp bubbles. Our deflector systems can handle it."

Egzo@HF_Mudd nods again. "Just gotta catch 'up."

[Emotes] Kayd@anncarise: rolls 36 (1-100)

[Team] Kayd@anncarise: 36...not worth a reroll...

[Team] Kayd@anncarise: Here's hoping my science skill saves me!

[Local] Heras@1nONLY_DRock: <C> "We have pings on our scanners! 4 Plesh Brekk... 1 Chel Grett, looks like the PB's are escorting that cruiser."

[Local] Heras@1nONLY_DRock: <C> "Interesting formation. They're expecting some action."

[Local] Heras@1nONLY_DRock: <C> *ping* "There's a trilithium signature on that cruiser!"

[Local] Egzo@HF_Mudd: <C> Damn right there is.

[Local] Kayd@anncarise: <C> "We've sent a message to Brioni. No guarantee it got through, and we won't be getting any replies for a bit so there's no way to know yet. Just gotta hope."

[Local] Egzo@HF_Mudd: <C> So here's the thing. By itself, that stuff makes a pretty good bang. Enough to do serious damage to the ship carryin' the weapon if - IF - we get it to cook off.

[Local] Egzo@HF_Mudd: <C> Nowhere near as big as the bang if it gets into a star, though.

[Local] Heras@1nONLY_DRock: <C> Better the former than the latter, but how are we going to break up that formation? They look like they're waiting for us to make a move.

Egzo@HF_Mudd growls and repeats, <C> I /hate/ fair fights.

[Local] Kayd@anncarise: <C> "If we get the cruiser's shields down, we can beam explosives right onto that signal. Resulting explosion from the bomb should take most of them out."

[Local] Kayd@anncarise: <C> "Hard part is punching our way past these escorts and to the cruiser."

[Local] Heras@1nONLY_DRock: <C> I wonder if I can get ahead and mine the course. That could at least break up the formation.

[Local] Kayd@anncarise: <C> "Grav well might disorientate them a bit and give us a bit of an opening, but Kayeri Vaj's not got the power to make one strong enough to totally mess them up."

[Local] Kayd@anncarise: <C> "Mines will probably work better."

[Local] Sadia@gulremal: Rritt: ETA 10 minutes, boss.

[Local] Heras@1nONLY_DRock: <C> "Problem is they'll see me coming."

[Local] Heras@1nONLY_DRock: <C> "I can't do it covertly. I'm pushing my systems as is without cloak."

[Local] Lexi@crystyll: <C> Bear in mind that what we saw at the previous test site indicates a warp-capable projectile, so they will likely be in a position to launch as soon as they enter the system.

Egzo@HF_Mudd glowers, thinking.

[Local] Kayd@anncarise: <C> "If they launch, we can try to sabotage the guidance on the projectile, maybe send it right back at them. But it's risky and definitely a last-resort type of thing."

[Team] Sadia@gulremal: feel free to plan up, ping me in tells if you have questions

[Local] Egzo@HF_Mudd: <C> This bunch'll be disciplined. They got a mission, they're gonna complete it. Not get drawn off.

[Local] Egzo@HF_Mudd: <C> That's good an' bad, for us.

[Local] Egzo@HF_Mudd: <C> Means we're gonna have to really rile 'em up to get 'em to engage and not just continue to target.

[Local] Egzo@HF_Mudd: <C> Or be really tricksy.

[Local] Egzo@HF_Mudd: <C> ... if we focus fire on one raider at a time, we can take one or two out and open up a line at that big boy.

[Local] Lexi@crystyll: <C> But if we don't pick the right one first up, they could easily slip ahead and continue their mission

[Local] Heras@1nONLY_DRock: <C> "It might come to it that we must sacrifice ship for ship."

[Local] Heras@1nONLY_DRock: <C> "After all, what's a few ships to the life of an entire solar system?"

[Local] Egzo@HF_Mudd: <C> Slag that. I ain't dyin' for the likes of these.

[Local] Egzo@HF_Mudd: <C> You wanna, be my guest.

[Local] Heras@1nONLY_DRock: <C> "Let's... not be to hasty. But we could still use the grav well to slow their trajectory and spoil a potential weapons launch."

[Local] Sadia@gulremal: Rritt: ETA 5 minutes.

[Local] Egzo@HF_Mudd: <C> We're runnin' outta time. I say we take out a raider on their flank, then hit the cruiser. If they break formation then, it's a knife-fight.

[Local] Egzo@HF_Mudd: <C> If they don't, we try to cripple 'em 'fore they can fire that thing.

[Local] Kayd@anncarise: <C> "Or detonate that thing while it's still on board."

[Local] Egzo@HF_Mudd: <C> That'd do it, yeah.

[Local] Egzo@HF_Mudd: <C> Anyone else?

[Local] Heras@1nONLY_DRock: <C> "Works for me. Lets make a difference."

[Local] Lexi@crystyll: <C> Even as bent out of shape as we are over here, we're still good to burn down some Breen!

[Local] Egzo@HF_Mudd: "Rritt, find us a target."

[Local] Sadia@gulremal: <FX> The squadron moves closer towards the Breen ships in warp...ETA 2 minutes, and 4 minutes to Brioni system. Long range sensors don't show anyone heading from Brioni to intercept...

[Tell] To Sadia@gulremal: (the idea, again, is one of the Plesh Brekks - probably toward the flanks or rear - escorting the cruiser. Opening it up to attack once we destroy that escort.)

[Local] Sadia@gulremal: Rritt: Aye b- *beep beep* Breen raiders are breaking formation! They are turning around!

[Local] Kayd@anncarise: <C> "We'll hit them with a graviton pulse to temporarily knock them out of war...so much for charging towards their destination..."

[Local] Egzo@HF_Mudd: <C> Prepare to engage, but don't lose track a' that cruiser!

[Local] Sadia@gulremal: Bara: If they engage us they will force us outta warp!

[Local] Heras@1nONLY_DRock: <C> Aye yay! Weapons hot, ready to go in!

Egzo@HF_Mudd mutters curses... too much to hope the enemy'd just hold course and let themselves be picked off.

[Local] Sadia@gulremal: == ROUND 1 ==

[Local] Egzo@HF_Mudd: <C> Try t' focus fire, we gotta shift the odds in our favor!

[Local] Sadia@gulremal: <FX> Breen raiders are heading towards the squadron, obviously willing to pick a fight. Unless something is done first, they will choose their targets and force them out of the warp, leaving probably-

[Local] Sadia@gulremal: - a single ship free to pursue the cruiser...

[Local] Egzo@HF_Mudd: <C> WAIT! Kayd! Deflector pulse! Knock 'em down, leave 'em in our wake.

[Local] Egzo@HF_Mudd: <C> Rest of us keep goin', hit the--

[Local] Heras@1nONLY_DRock: <C> "PUNCH IT!"

[Local] Sadia@gulremal: -- Kayd's action --

Kayd@anncarise | Kayeri Vaj tries to knock the raiders out of warp with a graviton pulse.

[Emotes] Kayd@anncarise: rolls 88 (1-100)

[Team] Egzo@HF_Mudd: Niiiiice.


[Team] Kayd@anncarise: yay a good roll this time!

[Local] Sadia@gulremal: <FX> Kayeri Vay's graviton pulse forces two breen raiders out of warp. Unfortunately doing so in warp forces Kayeri Vaj out of warp too. Rest of the squadron was spread around to they evade the pulse.

[Local] Sadia@gulremal: -- Egzo's action --

[Local] Egzo@HF_Mudd: | <FX> Hag'lhr maintains course, trying to avoid engagement until it's in range to hit that cruiser.

[Local] Sadia@gulremal: -- Lexi's action --

Egzo@HF_Mudd orders the forward tube loaded with a grav-enhanced warhead. Energy weapons don't work at warp, but torpedoes have their own short-range propulsion...

[Team] Egzo@HF_Mudd: And yes, if you check my loadout, I have the gravpedo forward :)

[Team] Egzo@HF_Mudd: It's very handy.

Lexi@crystyll follows suit, holding out to intercept the priority target

[Local] Sadia@gulremal: -- Heras' action --

Heras@1nONLY_DRock shoots forward, looking for a gap in the breen squadron to exploit to get at the cruiser. To fight back, she loads her plasma torpedoes, configured for warp combat.

[Local] Sadia@gulremal: <C-Bara> I'm gonna draw one of these bastards off. Good luck!

[Local] Sadia@gulremal: <FX> IKS Barut engages the Breen raider closest to IKS Hag'lhr, forcing it out of warp not so far away from the location where Kajeri Vay and two other raiders dropped out of warp.

[Local] Sadia@gulremal: <FX> Remaining raiders target the...

[Team] Sadia@gulremal: 1-33 Egzo, 34-67 Heras, 68-100 lexi

[Emotes] Sadia@gulremal: rolls 43 (1-100)

[Local] Sadia@gulremal: <FX>...RRW Riesling, and forces the republic vessel out of warp by almost ramming it.

[Team] Kayd@anncarise: Looks like it's up to Egzo and Lexi to stop the superweapon!

[Team] Kayd@anncarise: No pressure

[Team] Kayd@anncarise: Hehe

[Local] Sadia@gulremal: -- ROUND 2 --

[Local] Heras@1nONLY_DRock: <C> "H'naev! Crazy bastards almost sheared my wing off! I'm out of warp. It's up to you!"

[Local] Sadia@gulremal: *1 round in warp away from Breen cruiser, 4 rounds till weapon launch (approximation)*

[Team] Sadia@gulremal: technically, egzo and lexi will have to spend the round chasing, unless they have some idea how to speed up.

[Local] Sadia@gulremal: -- Kayd's action --

[Local] Sadia@gulremal: <FX> Kayeri is facing 2 breen raiders...

Kayd@anncarise tries to jam the targeting sensors of the two raiders Kayeri is facing while dashing between them in hopes of getting them to hit each other.

[Emotes] Kayd@anncarise: rolls 4 (1-100)

[Team] Kayd@anncarise: oh keelah

[Team] Kayd@anncarise: the bad rolls are back

[Team] Kayd@anncarise: I'll reroll that!

[Team] Kayd@anncarise: (watch it be a 1)

[Emotes] Kayd@anncarise: rolls 76 (1-100)

[Team] Kayd@anncarise: Okay! Better!

[Team] Lexi@crystyll: yay!

[Team] Kayd@anncarise: The chances of it going any lower was very low! BUt I could still get a 1 so I was paranoid! hehe

[Team] Kayd@anncarise: Last few times my rolls were not good!

[Local] Sadia@gulremal: <FX> Kayeri's deflector pulse messes up the enemy sensors as the ship passes between the raiders...

[Local] Sadia@gulremal: -- Egzo's action --

[Local] Egzo@HF_Mudd: "Redline the engines, we gotta catch those bastards. Stand by torpedoes!"

[Team] Egzo@HF_Mudd: (Engineering roll.)

[Emotes] Egzo@HF_Mudd: rolls 68 (1-100)

[Local] Sadia@gulremal: <FX> Hag'lhr starts shaking as its warp drive is pushed past the limits. SIF fields alarms start blaring, but ship is still holding in one piece as it rushes forward, catching up with the breen cruiser.

[Tell] Sadia@gulremal: you can do an action, though it's at a penalty

Egzo@HF_Mudd chops his hand down. "FIRE!"

[Local] Egzo@HF_Mudd: <FX> Hag'lhr's bow tube spits a flame-orange orb, throwing off rays of light as it streaks toward the Breen cruiser...

[Emotes] Egzo@HF_Mudd: rolls 72 (1-100)

[Local] Sadia@gulremal: <FX> Gravimetric torpedo shoots from the Hag'lhr and makes an indirect hit at the cruisers's aft. While not enough to breach it's shields, the distortion forces the cruiser out of warp....

[Local] Sadia@gulremal: -- Lexi's action --

Egzo@HF_Mudd shouts in triumph, and holds tight to his command chair as Rritt drops Hag'lhr out of warp in its own crash translation.

Lexi@crystyll FX | QanwI's engines burn bright as it pushes along to reach the target before they can recover, and further hammer the aft shields and engines

[Emotes] Lexi@crystyll: rolls 9 (1-100)

[Team] Lexi@crystyll: ...

[Team] Lexi@crystyll: reroll

[Team] Kayd@anncarise: Awww

[Team] Egzo@HF_Mudd: Get 'em out of the way early, yes?

[Emotes] Lexi@crystyll: rolls 19 (1-100)

[Team] Lexi@crystyll: eugh i really hate this random system sometimes...

[Team] Kayd@anncarise: Awww

[Team] Egzo@HF_Mudd: You get a bonus from your stats.

[Team] Kayd@anncarise: Not as good as my reroll...but better than a 1 at least...

[Team] Egzo@HF_Mudd: And you're assumed to be basically competent, the rolls just reflect variation and circumstances.

[Team] Lexi@crystyll: oh i know. but still... can be annoying lol

[Team] Egzo@HF_Mudd: One possibility there is that you actually end up overshooting a bit.

[Local] Sadia@gulremal: <FX> Qanwl' drops outta warp and opens fire at the surprised cruiser. Unfortunately it's damaged state is taking it's toll and it does only minor (20%) damage to aft shields, dopping them to 50%.

[Local] Sadia@gulremal: *dropping them down to 50%. *egzo's torpedo hit did the previous 30%*

[Local] Sadia@gulremal: -- Heras' action --

[Local] Heras@1nONLY_DRock: <FX> Reisling punches the engines and tries to go to warp to catch up to the cruiser. She'll once again try to exploit holes in the breen formation to make it.

[Emotes] Heras@1nONLY_DRock: rolls 67 (1-100)

[Local] Sadia@gulremal: <FX> As Riesling spools up her warp drive, breen raider forms on it's aft...

[Emotes] Sadia@gulremal: rolls 97 (1-100)

[Local] Sadia@gulremal: <FX> Stars start to extend, but then everything shakes, couple of consoles explode on Riesling's bridge, the pilot somersaulting over their chair from the blast.

[Local] Sadia@gulremal: <FX> Red alarm blare as consoles are on fire, tac officer tries to operate their burning console, shouting that shields, warp, cloak are down...

[Local] Heras@1nONLY_DRock: <FX> Heras runs for the pilot console to take over. "Looks like we won't make it to the cruiser. We'll draw as much attention as we can on those raiders."

[Local] Sadia@gulremal: <FX> IKS Barut enages the breen raider and trades some potshots, none of the vessels gaining the advantage...

[Local] Sadia@gulremal: <FX> Two breen raiders that are fighting Kayeri shoot at each other, dropping their shields to 50%, respectively..

[Team] Egzo@HF_Mudd: Ha.

[Team] Kayd@anncarise: Yay my plan worked!

[Team] Egzo@HF_Mudd: and Heras'... didn't, thanks to a really great roll from that raider. :/

[Team] Kayd@anncarise: yeah...

[Local] Sadia@gulremal: <FX> Breen cruiser activates sensor signal jamming...just before Hag'lhr and Qanwl's lose targeting lock and most of the sensor feed, they detect multiple launches of shuttle-sized objects...

[Team] Kayd@anncarise: Oh dear

[Local] Sadia@gulremal: -- ROUND 3 --

[Local] Sadia@gulremal: -- Kayd's action --

Kayd@anncarise | Kayeri Vaj moves out of the crossfire of the two raiders and tries to dash behind one of them, using tractor beams to repulse the closest raider towards the further one.

[Team] Egzo@HF_Mudd: more science witchery.

Kayd@anncarise | At best they'll ram into one another, but they'll likely avoid collision, though that'll still have the raider being pushed take the shots from the other raider.

[Team] Egzo@HF_Mudd: well, no, that's just clever (re)positioning.

[Emotes] Kayd@anncarise: rolls 17 (1-100)

[Team] Kayd@anncarise: Oooor not so clever

[Team] Kayd@anncarise: but yeah...Kayd very very rarely uses conventional just shooting things strategies

[Team] Kayd@anncarise: Hehe

[Local] Sadia@gulremal: <FX> Kajeri's tractor beam repulsor blast rips one of the raider's 3 wings off and sends ship into a slow spin, but it fails to hit the other raider.

[Local] Sadia@gulremal: -- Egzo's action --

[Team] Kayd@anncarise: Any other CO would use the Kayeri Vaj as a Defiant, as it was intended to be like. But not Kayd! hehe

[Local] Egzo@HF_Mudd: <C> Fighters, coming in! Don't let 'em pin ya, stay on that cruiser.

[Local] Egzo@HF_Mudd: <FX> Hag'lhr continues to harry the Chel Grett's flanks, spraying disruptor bolts now as well as more torpedoes, doing what damage it can and hoping for a lucky hit at that sweet trilithium-laced center.

[Emotes] Egzo@HF_Mudd: rolls 39 (1-100)

[Local] Sadia@gulremal: <FX> Sensor jamming messes up Hag'lhr's targeting systems, but it manages to score minor damage to cruiser's aft shields, dropping them to 30%.

[Local] Sadia@gulremal: -- Lexi's action --

Lexi@crystyll FX | QanwI' weaves around to draw the fighters in, trailing them to draw their firing line towards the cruiser's engines before veering off to expose the target for their weapons

[Emotes] Lexi@crystyll: rolls 6 (1-100)

[Team] Lexi@crystyll: ffs

[Team] Egzo@HF_Mudd: *facepalm*

[Team] Kayd@anncarise: Oh no

[Team] Egzo@HF_Mudd: this is where you throw 'em out and shout for NEW DICE

[Emotes] Lexi@crystyll: rolls 17 (1-100)

[Team] Lexi@crystyll: *sigh*

[Team] Lexi@crystyll: ^ this. this right here is why i hate this sometimes

[Team] Kayd@anncarise: not as much as me, but still a few

[Team] Kayd@anncarise: aaaand dinner is almost ready for me here...

[Team] Heras@1nONLY_DRock: I like the unpredictability that it brings.

[Local] Sadia@gulremal: <FX> Sensor jamming does its dirty job and Qanwl's move has no effect...

[Local] Sadia@gulremal: -- Heras' action --

[Local] Heras@1nONLY_DRock: <C> "Come on you stubborn bitc...."

[Local] Heras@1nONLY_DRock: <FX> A smack to the console and the impulse engines come on line. Heras noses her ship towards the nearest enemy target and opens fire! Plasma bolts spit out an angry arch of continuous fire.

[Emotes] Heras@1nONLY_DRock: rolls 63 (1-100)

[Team] Egzo@HF_Mudd: THERE we go.

[Team] Sadia@gulremal: you know, heras, you weren't around for almost a year in a combat? my excel is missing your stats...

[Team] Heras@1nONLY_DRock: Odds are I can't find that info.

[Local] Sadia@gulremal: <FX> Riesling flies out of its own fireball, making a sharp turn and spraying the breen raiders, ripping off its shields and taking out one of its wings...

[Emotes] Sadia@gulremal: rolls 83 (1-100)

[Local] Sadia@gulremal: <FX> IKS Barut's fire finally breaks the stalemate, blowing through breen's raider's shields and damaging it's engines.

[Local] Sadia@gulremal: <FX> Raider fighting Riesling stabilizes itself and turns around firing it's PD weapons , but misses.

[Local] Sadia@gulremal: <FX> Both raiders fighting Kajeri Vay clear the viral matrix that was plaguing their sensors. Raider that was shot with repulsors spends the time stabilizing itself, and second one opens fire at -

[Local] Sadia@gulremal: - Kayeri, dropping its shields to 60%.

[Local] Sadia@gulremal: <FX> Breen cruiser catches Hag'lhr in tractor beam and starts poubding at its shields, dropping them down to 25%.

[Local] Sadia@gulremal: <FX> Three shuttle sized vessels speed up away from combat...

[Local] Sadia@gulremal: -- ROUND 4 --

[Local] Sadia@gulremal: -- Kayd's action --

Kayd@anncarise | Kayeri Vaj tries to move behind the damaged raider again to use it as a shield from the other raider's fire, while unleashing its own firepower on the damaged raider to try and thin the number -

Kayd@anncarise - of enemies it is facing.

[Emotes] Kayd@anncarise: rolls 86 (1-100)

[Local] Sadia@gulremal: <FX> There's little left of the damaged raider to act as cover...

[Local] Sadia@gulremal: -- Egzo's action --

[Local] Egzo@HF_Mudd: "Damnit, break that tractor! Hey, where are those... SHOOT THOSE SHUTTLES! Shlaak! Trilithium--"

Egzo@HF_Mudd doesn't get to finish his sentence before the combined effect of the tractor grapple, and his helmcat's attempts to break it per his first order, shake the ship like a bone in a targ's mouth.

[Emotes] Egzo@HF_Mudd: rolls 33 (1-100)

[Local] Sadia@gulremal: <FX> Hag'lhr tries to break off the tractor beam, but to no avail; however, Shlaak manages to clear the sensor feed...

[Local] Sadia@gulremal: Shlaak: Boss, the central shuttle is no shuttle, it's the projectile!

[Local] Sadia@gulremal: -- Lexi's action --

[Local] Egzo@HF_Mudd: <C> SOMEBODY KILL THAT THING!

[Team] Sadia@gulremal: and remember people, talking is a fr- yeah

[Local] Lexi@crystyll: <C> On it!

[Local] Heras@1nONLY_DRock: <C> "If I can just shake off my adversaries... I could take a shot at it!"

Lexi@crystyll FX | QanwI' veers off and guns straight at the projectile with all cannons on cycle fire as it spirals towards it's target

[Emotes] Lexi@crystyll: rolls 45 (1-100)

[Local] Sadia@gulremal: <FX> Qanwl' fires a rapid burst of disruptor bolts followed by some torpedoes...left shuttle rushes in and dies to disruptors, while the right one soaks the torps...the projectile keeps going!

[Local] Sadia@gulremal: -- Heras' action --

[Local] Heras@1nONLY_DRock: <FX> With no shields to speak of, cloak and warp drive offline, raiders in her firing arc and no clear shot at the torpedo, Heras makes her choice.

[Local] Heras@1nONLY_DRock: <C> "To gre'thor with it. Take out that raider! FIRE!"

[Local] Sadia@gulremal: <FX> Riesling obliterates the unfortunate breen raider...

[Team] Egzo@HF_Mudd: They suffered a Reman's wrath.

[Local] Heras@1nONLY_DRock: <C> "I can't restore the warp engines. I hope whatever god you worship is smiling on you..."

[Local] Sadia@gulremal: <FX> Some dozen or so light minutes away, IKS Barut does the same to their opponent, leaving a single raider to spar against the Kajeri Vay.

[Local] Sadia@gulremal: <FX> Last raider keeps firing at Kayeri undaunted by the loss of their ally, and score few more hits against Kajeri's shields, bringing them down to 25%.

[Local] Sadia@gulremal: <FX> The last breen "shuttle" jumps to low warp second before the cruiser launches a spread of torpedoes, and then sends a deflector burst which detonates the torpedoes and saturates entire area with-

[Local] Sadia@gulremal: - phased tetryon particles, preveting anyone currently in the vicininy from engaging warp - not without spending some time to clear the zone of effect.

[Local] Sadia@gulremal: <FX> And yeah, Hag'lhr is still held in tractor beam...

[Local] Sadia@gulremal: -- ROUND 5 --

[Local] Sadia@gulremal: -- Egzo's action --

Egzo@HF_Mudd snarls, "Kem! Feed 'em an egg!"

[Local] Egzo@HF_Mudd: <FX> As Hag'lhr bucks and twists in the tractor's grip, a (regular) photon torpedo shoots from the aft tube, running with the pull rather than fighting it.

[Emotes] Egzo@HF_Mudd: rolls 47 (1-100)

[Local] Sadia@gulremal: <FX> The torpedo shoots up and hits the enemy deflector, blowing it up and freeing the bird of prey from it's grasp!

[Local] Sadia@gulremal: -- Lexi's action --

Egzo@HF_Mudd lurches forward and then snaps back in his chair, rocked by the combined force of detonation and release.

Lexi@crystyll FX | QanwI' continues to chase down the projectile with cannons blazing

[Emotes] Lexi@crystyll: rolls 22 (1-100)

[Local] Sadia@gulremal: <FX> Qanwl' barely manages to shake of the warp disruption but the entire process slows it down and projectile gains some distance, enough to make Qanwl's fire miss...

[Local] Sadia@gulremal: <FX> IKS Barut, too far away to chase after the enemy, moves in to assist Kajeri Vay in dealing with the last raider.

[Local] Sadia@gulremal: -- Kayd's action --

Kayd@anncarise | Kayeri Vaj makes a conventional attack run for the last raider as they're evenly matched (soon to outnumber the enemy). They aim to disable rather than destroy, though.

[Emotes] Kayd@anncarise: rolls 56 (1-100)

[Local] Sadia@gulremal: <FX> Kajeri Vay's fire drops the rest of the raider's shielding...

[Local] Sadia@gulremal: <FX> Cruiser, visibly damaged, turns around and speed up to full impulse, disengaging from combat (or at least trying to).

[Local] Sadia@gulremal: <FX> Projectile's warp drive goes to full power, doing a short burst of high warp, entering the system, shooting for the sun...

[Emotes] Sadia@gulremal: rolls 68 (1-100)

[Local] Sadia@gulremal: <FX> Lexi slams her fist as she watches her quarry on sensor slipping from her grasp...but then blip simply *blips* and disappears completely...

[Local] Sadia@gulremal: <FX> Seconds later, bunch of larger blips appear on sensors, around two dozen or so, set up in neat picket rows...

[Local] Sadia@gulremal: -- ROUND 6 --

[Local] Sadia@gulremal: -- Kayd's action --

[Local] Sadia@gulremal: <FX> Last raider does evasive maneuvers, trying to leg it...

Kayd@anncarise | Kayeri Vaj tries to catch it in a tractor beam and use precision shots to disable its key (weapons, engines, etc.) systems.

[Emotes] Kayd@anncarise: rolls 56 (1-100)

[Team] Kayd@anncarise: Kayd really wants some intel and doesn't want to kill this ship hehe

[Local] Sadia@gulremal: <FX> Feeding the data to Barut, two raiders quickly overpower and disable the vessel, but enemy denies them the prize by initiating self-destruct...

[Local] Sadia@gulremal: -- Egzo's action --

[Local] Egzo@HF_Mudd: <C> Forget it, we've lost this one. All ships -- uh... Shlaak? What are those?

[Local] Kayd@anncarise: <C> "What's going on at your end?"

[Local] Sadia@gulremal: Shlaak: *pokes the console* Can't get a proper reading with all the crazy particles out there, but I'd hazard it's some kind of defense line?

[Local] Egzo@HF_Mudd: <C> Well, they'll either stop that thing or they won't. I don't wanna be around if they don't and that star blows.

[Local] Plott DeVice@gulremal: Shlaak: We are being hailed.

Egzo@HF_Mudd glances at the blip representing the fleeing Breen cruiser, then back at the row of new ones. "On screen."

Kayd@anncarise | Kayeri Vaj tries to beam up the raider's computer core in the meantime before it self-destructs. Regardless of success they'll clear the area before it goes boom.

[Local] Plott DeVice@gulremal: <C> ATV Fortunate Fate to unknown vessels, please identify yourselves.

[Local] Egzo@HF_Mudd: <C> IKS Hag'lhr, and you got a shuttle comin' at you that'll blow up everything if you don't shoot it down.

[Local] Plott DeVice@gulremal: <C> Yes, we have received a message from a vessel named..Kayeri Vaj, informing us of incoming danger. I can confirm successful destruction of whetever tried to warp into the system.

[Local] Kayd@anncarise: <C> "Good. The message did get through."

[Local] Plott DeVice@gulremal: <FX> Soon, your sensor show two rows of massive cargo haulers, obviously modified for combat use, holding a picket line...

[Local] Plott DeVice@gulremal: * https://masteroforion.com/uploads/filer_public/db/68/db688b00-a3d0-465e-bc76-2fa66514caf9/bulrathibattleship_1920x1080.jpg

[Local] Plott DeVice@gulremal: <C-FF> That was you? Well, in the name of the Almavian Free Traders and the Brioni Freedom Force, I thank you for your assistance.

Egzo@HF_Mudd sighs, sinking back in his chair and considering the wisdom of chasing down the cruiser all by Hag'lhr's lonesome... nah.

[Local] Plott DeVice@gulremal: <C-FF> I'm Ryll Uzeh, Chairman of the Almavian Free Traders Union. I'm not sure what that long missile was attempting to do, but any enemy of the breen is our friend. Welcome to Brioni Free Trade Zone

[Local] Kayd@anncarise: <C> "It was trying to blow up your star. And their base is still out there, so don't thank us yet- the threat's not finished."

[Local] Plott DeVice@gulremal: -- SCENE END --
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