20 Jun: The Rhombus, part 4

KDF and allies have recruited the last surviving member of the Rhombus group, and they’re planning the next move.

Shift Time: Sunday, Jun 13, Alpha -1

Audience: KDF and allies

Event Type: Social RP, possible combat

Starting Point: Starship bridge

GM: @gulremal

OOC: Event is rescheduled for the next Sunday due to RL issues. I apologize for the inconvenience.

Mission Log

[Local]Nadum@gulrema:<FX> The team beams away with the last surviving member of the old Rhombus team, lethean called Spade. As they reach their respective bridges…

[Local]Nadum@gulrema:Kem: Boss, you gotta see this…*puts the image of the Nimbus spaceport and part of the Nimbus orbit on screen

[Local]Nadum@gulrema:<FX> Massive spherical ships, one the size of the battleship and two heavy cruiser sized ones, have surrounded the orbital starport.

Egzo@HF_Mud deadpans, “Well, there’s somethin’ ya don’t see every day.”

T’Vek of Vulcan@anncaris checks to see if the ships have any recognizable signatures.

[Local]Nadum@gulrema:Kem: They arrived while you were still on the ground, and started beaming down massive amount of folks just as you beamed back.

[Local]Nadum@gulrema:Kem: And listen to this…

[Local]T’Vek of Vulcan@anncaris:“Scans identify the ships as military vessels of the Holy Order of Kinshaya, a known enemy of the Klingon Empire in recent history.”

[Local]Nadum@gulrema:<FX> Image switches to a massive creature. Its lower body is lion looking, at front in rises into a humanoid torso with two muscle-bulging arms and ends up in eagle-like head. They are heavy armored and from their back extend two large leathery wings, colorfully patterned.

[Local]Nadum@gulrema:<C-Kinshaya> I am Deacon Resalva. In the name of the Episcopate of the Holy Order of the Kinshaya, I am putting this planet on full lockdown. The lockdown will persist until the heathens that call themselves “The Rhombus Group” are brought to the divine justice of the Order. Any attempts to breach the lockdown will be met with lethal force! Those who assist our holy warriors in apprehending these vile creatures will be rewarded a significant monetary compensation. For the glory of the Order!

[Local]Nadum@gulrema:Kem: image returns to the starport Cheerful fella.

[Local]Nadum@gulrema:Spade: groans This is getting out of hand.

Egzo@HF_Mud nods. “And I bet erry cutter who can get off this rock is, in a hurry.”

[Local]T’Vek of Vulcan@anncaris:“Well, this Rhombus Group is certainly becoming too popular for their own good.”

[Local]Egzo@HF_Mud:“Reminds me a’ when Hassan finally got what was comin’ to him.”

[Local]Nadum@gulrema:Shlaak: We’ve got a call from Paradisse Ssity.

Egzo@HF_Mud squints. “To us, in particular?”

[Local]Nadum@gulrema:Shlaak: Yess…from the encryption, I’d sssay it’s captain Bara.

Egzo@HF_Mud waves at the screen. “Put it up.”

[Local]Nadum@gulrema:<FX> Image switches to bald tattooed head of Bara, the image is tilting as she’s on the move, and sounds of a ruckus can be heard in the background

[Local]Nadum@gulrema:<C-Bara> What the fu*k is going on? The moment you guys left, a legion of eagleheads started barging in and making a mess of the place!

[Team]Egzo@HF_Mud:Holy hell, these guys are actually (novel/beta) canon

[Local]T’Vek of Vulcan@anncaris:“It appears they are searching for the Rhombus Group as well. And given the organization they represent, I highly doubt they will be amenable to a joint operation.”

[Team]Nadum@gulrema::)

[Team]T’Vek of Vulcan@anncaris:I just searched them up too! heh

[Local]Egzo@HF_Mud:“Prolly best we get while the gettin’s good, before anyone twigs to our passenger.”

[Local]Nadum@gulrema:<C-Bara> You gotta be kiddin’! turns for a couple of seconds to the sounds of shouting Jeez, they are everywhere! I’m heading to outskirts where I parked my ship. I guess takeoff is a no go?

[Local]Egzo@HF_Mud:“Better make it REAL fast. Or we could beam ya out before we git.”

[Local]Nadum@gulrema:<C-Bara> shakes head Not leaving my folks. Besides, someone needs to stand up to these nutjobs. Do what you have to do, I believe my part in this is over anyway.

[Local]Nadum@gulrema:<FX> Image distorts and cuts out.

[Local]Nadum@gulrema:Shlaak: Commsss to the ssurface are jammed.

[Local]Nadum@gulrema:<FX> A tuffli freighter disconnects from the starport and starts heading out. One of the cruiser-sized ships powers up circular disruptor bank (ala Galaxy style) and literally vaporizes the poor ship.

[Local]Egzo@HF_Mud:“Time t’ go.”

T’Vek of Vulcan@anncaris checks her PADD, “It appears they have raised the bounty for the Rhombus Group to 20 million. It is certainly time to depart.”

[Local]T’Vek of Vulcan@anncaris:“Though the Nimbus Trade Consortium have posted a new bounty for Kinshaya ships. 10 million for the battleship and 5 per cruiser. They are no doubt displeased by the rather heavy-handed interruption.”

Egzo@HF_Mud tells his helmcat, “Start movin’ us away, nice and casual. Stand by on cloak.”

[Local]Nadum@gulrema:Spade: Wait…you’re just gonna leave?

[Local]Egzo@HF_Mud:"Uh… yeah?

[Local]Nadum@gulrema:<FX> Spaceport defenses, meager as they are, activate. Also, two nausicaan destroyers, orion cruiser and nasty looking ferasan destroyer power up their weapons.

[Local]T’Vek of Vulcan@anncaris:“Our three vessels do not have the firepower to take on the Kinshaya vessels, though with the others engaging them now, clearing the Kinshaya is a possibility.”

[Local]Nadum@gulrema:Rritt: Holy whiskers! Is that Captain Fang and the Snap Dragon?

T’Vek of Vulcan@anncaris raises a brow, “Is /that/ what the Snap Dragon looks like? I have only heard rumours of the vessel.”

[Local]Egzo@HF_Mud:“Picked a bad time t’ visit. Maybe we all did.”

[Local]Nadum@gulrema:Spade: looks in abject horror as the shootout starts I never wanted this! Listen, I’ll do whatever you want, I’ll work for you for the rest of my life if necessary, but we can’t leave like this!

[Team]Nadum@gulrema:Ferasan Slithus Escort - Official Star Trek Online Wiki

[Team]Nadum@gulrema:looks like that, but in red with an image of a dragon maw at the front

Egzo@HF_Mud gazes levely at Spade. “Yer on my ship now, cutter. If I say we’re leavin’, we are.”

Egzo@HF_Mud turns back to the screen, thinking. “Tactical.”

[Local]T’Vek of Vulcan@anncaris:“If the Kinshaya win the orbital engagement, Bara and her crew could face significant danger still on the surface. But I will defer to your judgement,” she nods to Egzo

[Local]Nadum@gulrema:Kem: Aye, Boss.

[Local]Nadum@gulrema:<FX> Tac display shows that both the starport and all rallied ships are focusing on the battleship. From the comm chatter, Snap Dragon has taken the charge and is coordinating the attack

[Local]Nadum@gulrema:<FX> Kinshayan ships are tough. Their shields are mediocre, but their armor plating is heavy and full-circle beam arrays give their weapons full 360 degree cover.

Egzo@HF_Mud mutters, “Hope this don’t turn out t’ be real dumb.” Then, louder: “Engage cloak… then bring us about, angle us in on that cruiser.”

Egzo@HF_Mud observes to the others, “Ain’t never got in a scrap with a eaglehead before.”

[Local]Nadum@gulrema:Kem: Aye aye! bridge goes to silent alert

[Local]T’Vek of Vulcan@anncaris:“Neither have I. I have not even encountered a member of the species previously. We will follow your lead.”

[Local]Nadum@gulrema:-- ROUND 1 –

[Local]Nadum@gulrema:<FX> Two Kinshayan cruisers are moving in to assist their batteship, but starport activates their multiple tractor beams in attempts to slow them down. Cruisers start shooting at the tractor beam emitters, taking out half of them.

[Local]Nadum@gulrema:<FX> Orion Corsair cruiser is running interference for Snap Dragon, taking heavy fire while Snap Dragon, flanked by two nausicaan ships, makes an attack run, taking down most of the battleship’s shields.

[Local]Nadum@gulrema:-- Egzo’s action –

Egzo@HF_Mud waits until Hag’lhr is in position, and both cruisers are nice and engaged/distracted.

[Team]Egzo@HF_Mud:Would that be now, or should I wait another round? I wanna flank 'em nice.

[Team]Nadum@gulrema:those ships are spheres…flanking might not be working

[Team]Egzo@HF_Mud:fair, but, habit :)

[Local]Nadum@gulrema:Kem: We are in position to enemy’s…back, I guess

[Local]Egzo@HF_Mud:“Wait for it…”

Egzo@HF_Mud chops his hand down. "Drop cloak, fire!

[Emotes]Egzo@HF_Mud:rolls 32 (1-100)

[Local]Nadum@gulrema:-- T’Vek’s action -

[Team]Nadum@gulrema:going with smaller ships 1st

T’Vek of Vulcan@anncaris | Premium doesn’t have a cloak, but follows suit, simply trying to close the distance quickly and unload fire on the same cruiser before its return fire forces the Premium to break away.

[Emotes]T’Vek of Vulcan@anncaris:rolls 32 (1-100)

[Team]T’Vek of Vulcan@anncaris:and wow

[Team]T’Vek of Vulcan@anncaris:Same roll

[Team]T’Vek of Vulcan@anncaris:What are the odds…

[Local]Nadum@gulrema:<FX> More hits end in the cruiser’s shields, dropping them to 40%.

[Local]Nadum@gulrema:-- Aestae’s action –

Aestae Vali@crystyl | Morakos sweeps in to keep the other cruiser busy before the tractor beams are completely cut.

[Emotes]Aestae Vali@crystyl:rolls 14 (1-100)

[Team]Egzo@HF_Mud:I would reroll, but shrug

[Local]Nadum@gulrema:<FX> Morakos fire hits the cruiser, but it seems their shields are resilient to the current Morakos weapon frequency. Tactical officers immediately move to compensate. Cruiser 2 shields are down to 90%.

[Team]T’Vek of Vulcan@anncaris:May wanna save for a more critical bit

[Team]T’Vek of Vulcan@anncaris:Or a really bad roll hehe

[Team]Aestae Vali@crystyl:exactly

[Team]T’Vek of Vulcan@anncaris:I like to have a reroll in hand just in case I roll a 1

[Local]Nadum@gulrema:Spade: Can I help? Might be able to mess up their computer systems…

[Local]Nadum@gulrema:-- ROUND 2 -

Egzo@HF_Mud nods. “Shlaak?”

[Local]Nadum@gulrema:<FX> Starport refocuses fire on Cruiser 1, and puts more power in still active tractor beams to compensate. Point defense turrets drop the Cruiser 1 shields down to 20%, and cruisers are still slowed.

[Local]Nadum@gulrema:Shlaak: Underssstood. moves to another console, and Spade nods thankfully as he quickly starts familiarizing himself with the interface

[Local]Nadum@gulrema:<FX> Cruiser 1 returns fire on the Hag’lhr, its long beams missing by the tiniest margin.

[Local]Nadum@gulrema:<FX> Cruiser 2 keeps firing on the tractor beam emitters, freeing Cruiser 1 from their hold.

Egzo@HF_Mud doesn’t have to tell Rritt to bring the ship around for another run on the cruiser, or to dodge the return fire; for now, he just sits and watches the battle unfold, though his body is tense as a spring.

[Local]Nadum@gulrema:<FX> Corsair cruiser is doing it’s best to stay in the fight, turning in it’s axis to present fresh shield facing to the enemy.

[Local]Nadum@gulrema:<FX> Snap Dragon and nausicaans make another run on the battleship, dropping their shields entirely and taking out one of the main beam arrays in the process. Unfortunately, one of the nausicaan destroyers takes a heavy hit from another beam array, and break formation, listing to port…

[Local]Nadum@gulrema:-- Egzo’s action –

Egzo@HF_Mud | Hag’lhr fires again, spitting green disruptor bolts and a hot orange photon torpedo at the first cruiser.

[Emotes]Egzo@HF_Mud:rolls 86 (1-100)

[Local]Nadum@gulrema:<FX> Hag’lhr’s disruptors drop the shields completely, while the high yield torpedo rips through armor plating and destroys the main beam array of the cruiser.

[Local]Nadum@gulrema:-- T’Vek’s action –

[Team]T’Vek of Vulcan@anncaris:Hmm…what else is active on the cruiser?

T’Vek of Vulcan@anncaris | Seeing the cruiser targeted by Egzo lose shields and its main weapons, Premium switches targets for its second attack run, firing on the other cruiser instead.

[Local]Nadum@gulrema:<FX> Tac scans would show that the cruisers have one massive beam array on their “equator” and 2 smaller banks on each side of the ship

[Emotes]T’Vek of Vulcan@anncaris:rolls 86 (1-100)

[Team]T’Vek of Vulcan@anncaris:Think the other one is higher priority now! Especially as it’s still taking down tractors

[Local]Nadum@gulrema:<FX> Premium swoops to Cruiser 2, unloading their weapons and dropping the cruiser’s shields down to whopping 30%.

[Local]Nadum@gulrema:-- Aeastae’s turn –

Aestae Vali@crystyl | Morakos continues it’s attacks on the 2nd cruiser alongside Premium.

[Emotes]Aestae Vali@crystyl:rolls 1 (1-100)

[Team]T’Vek of Vulcan@anncaris:Oh no

[Team]Aestae Vali@crystyl:this is why it was saved before

[Team]T’Vek of Vulcan@anncaris:I jinxed you last time

[Team]T’Vek of Vulcan@anncaris:But yay for saving reroll!

[Emotes]Aestae Vali@crystyl:rolls 77 (1-100)

[Team]T’Vek of Vulcan@anncaris:Yay!

[Team]T’Vek of Vulcan@anncaris:Much better

[Team]Egzo@HF_Mud:That’s how it’s done.

[Local]Nadum@gulrema:<FX> Remodulated weaponry works much better, and Cruiser 2’s shielding is gone, along with two secondary beam banks.

[Local]Nadum@gulrema:Spade: Preparing a targeting virus…uploading…

[Local]Nadum@gulrema:-- ROUND 3 -

[Local]Nadum@gulrema:<FX> Cruiser 1 continues firing on Hag’lhr, one of the secondary beam banks manages to score an indirect hit and drops Hag’lhr’s shields to 50%.

[Local]Nadum@gulrema:<FX> Cruiser 2 starts taking its attackers seriously, it’s main and 2 remaining secondary beams spray across Morakos’ flight path. Morakos evades most of the shots but one scores a hit and drops Morakos’ shields to 60%.

[Local]Nadum@gulrema:<FX> Corsair cruiser is ravaged by the Kinshaya battleship’s fire and starts limping out of the engagement, helping the almost disabled nausicaan destroyer along.

[Local]Nadum@gulrema:<FX> Snap Dragon and remaining nausicaan destroyer continue the attack, and score another couple of hits, disabling two secondary beam arrays.

[Local]Nadum@gulrema:<FX> Starport keeps Cruiser 2 in grip with the tractor beams, while its turrets keep firing on Cruiser 1; unfortunately, their fire was too weak to breach enemy armor plating.

[Local]Nadum@gulrema:-- Egzo’s action –

[Local]Egzo@HF_Mud:“We’ve got this, just one more pass.” On the main viewer, the stars wheel about until the looming orb of the first cruiser is centered again in the targeting brackets.

[Emotes]Egzo@HF_Mud:rolls 74 (1-100)

[Local]Nadum@gulrema:<FX> Hag’lhr turns around and fires its cannons and torpedo directly through the damaged part of Cruiser 1. Massive fire and debris erupt from the now widened hole in armor plating, and the cruiser’s power starts fluctuating…

[Local]Nadum@gulrema:-- T’Vek’s action –

T’Vek of Vulcan@anncaris | Premium meanwhile makes another pass at the second cruiser, this time launching a particle emission plasma torpedo on the shieldless ship in addition to its cannons.

[Emotes]T’Vek of Vulcan@anncaris:rolls 89 (1-100)

[Team]T’Vek of Vulcan@anncaris:Okay that might’ve been overkill

[Team]T’Vek of Vulcan@anncaris:hehe

[Team]Egzo@HF_Mud:Naaah.

[Local]Nadum@gulrema:<FX> PEP torp melts a wide swath of Cruiser 2’s armor, destroying the main beam array and exposing the soft hull of the vessel…

[Local]Nadum@gulrema:-- Aestae’s action –

[Team]Aestae Vali@crystyl:apparently it wasn’t overkill!

[Team]T’Vek of Vulcan@anncaris:Guess not!

Aestae Vali@crystyl | Morakos swings back around to take advantage of the exposed hull.

[Team]T’Vek of Vulcan@anncaris:These ships are tough, after all.

[Emotes]Aestae Vali@crystyl:rolls 22 (1-100)

[Local]Nadum@gulrema:<FX> Morakos’ fire rips at the exposed hull, doing some structural damage as multiple decks get decompressed and evict many unlucky lion-like bodies into space…

[Local]Nadum@gulrema:Spade: Virus deployed!

[Emotes]Nadum@gulrema:rolls 48 (1-100)

[Local]Nadum@gulrema:-- ROUND 4 –

[Local]Nadum@gulrema:Two cruisers, despite all the damage, keep firing with remaining secondary beam arrays. However, their fire is more sluggish and less accurate, and both Hag’lhr and Morakos easily evade the attacks.

Egzo@HF_Mud notices the change, and offers a “not bad” to their high-value passenger. Then, once more to his regular crew: “Finish it.”

[Local]Nadum@gulrema:<FX> Starport keeps holding the cruiser 2 in tight hold while peppering Cruiser 1 with fire, this time scoring a hit through the weakened spot and taking it’s engines down.

[Local]Nadum@gulrema:<FX> Battleship keeps firing, its beams overwhelming the second nausicaan destroyer. Snap Dragon evades the explosion and runs close to the battleship, dropping a net of quantum mines that attach to the ship and blow a sizeable hole in its armor plating.

[Team]T’Vek of Vulcan@anncaris:Go Snap Dragon!

[Local]Nadum@gulrema:-- Egzo’s action –

Egzo@HF_Mud | Hag’lhr goes for the kill shot on the disabled cruiser.

[Emotes]Egzo@HF_Mud:rolls 2 (1-100)

[Team]Egzo@HF_Mud:And there’s MY reroll.

[Emotes]Egzo@HF_Mud:rolls 69 (1-100)

[Team]Egzo@HF_Mud:I personally hate the meme, but this time I gotta say it.

[Team]Egzo@HF_Mud:Nice.

[Local]Nadum@gulrema:<FX> With its engines down, cruiser 1 is easy prey for the experienced crew of Hag’lhr. Another high yield torpedo down the hole in the hull seals its fate, as it erupts from the inside and blows apart.

[Local]Nadum@gulrema:-- T’Vek’s action –

[Team]T’Vek of Vulcan@anncaris:Does cruiser 2 still have engines?

[Team]T’Vek of Vulcan@anncaris:oh wait it’s being tractored nevermind

[Team]T’Vek of Vulcan@anncaris:hehe

[Team]Nadum@gulrema:it does but it’s not much of the help as it’s held firm

[Team]Nadum@gulrema:it has a nice patch of exposed hull

T’Vek of Vulcan@anncaris | Premium attempts to exploit the opening created by the torpedo last time with another barrage of cannon fire.

[Emotes]T’Vek of Vulcan@anncaris:rolls 89 (1-100)

[Team]T’Vek of Vulcan@anncaris:Wow

[Team]T’Vek of Vulcan@anncaris:That’s like the second 89

[Team]T’Vek of Vulcan@anncaris:Rolled exactly 89 last time too…

[Local]Nadum@gulrema:<FX> Premium follows suit, and second cruiser ends up in flaming inferno of plasma and disruptor energies.

[Local]Nadum@gulrema:-- Aestae’s action –

[Team]Nadum@gulrema:only battleship left, and snap dragon made a nice opening

Aestae Vali@crystyl | Morakos leaves the others to finish the cruisers and comes about to exploit the damage done on the battleship.

[Emotes]Aestae Vali@crystyl:rolls 21 (1-100)

[Team]Nadum@gulrema:urgh…they are stealing all the good rolls :(

[Local]Nadum@gulrema:<FX> Morakos moves in, targeting the opening on the battleship. One shot passes through, ripping an chunk of hull, but battleship’s thrusters rotate the ship with unexpected speed, so rest of the hits land on what remains of the heavy armor plating, ripping some chunks from it.

[Team]T’Vek of Vulcan@anncaris:Aw.

[Team]T’Vek of Vulcan@anncaris:Sorry.

[Local]Nadum@gulrema:Spade: Deploying the virus to the battleship…

[Emotes]Nadum@gulrema:rolls 12 (1-100)

[Local]Nadum@gulrema:Spade: Damn, they already adapted? starts typing even more furiously

[Local]Nadum@gulrema:-- ROUND 5–

[Team]Egzo@HF_Mud:Pretty good IT XD

[Local]Nadum@gulrema:<FX> Spaceport turns its tractor beam and fire on the battleship. Tractor beams slow it down, but turrets have no chance against the heavy armor plating.

[Local]Nadum@gulrema:<FX> Battleship fire at Morakos and Snap Dragon, each taking a single hit, Snap Dragon shields dropping to 50% and Morakos to 30%.

[Local]Nadum@gulrema:<C-Fang> Captain Fang here! All remaining ships, form on my flanks! Let’s rid the skies of Nimbus of this ugly-looking bloated sphere!

[Team]Nadum@gulrema:okies, everyone emote if you follow up and gimme a roll

Aestae Vali@crystyl | Morakos continues its attack.

[Emotes]Aestae Vali@crystyl:rolls 98 (1-100)

[Team]T’Vek of Vulcan@anncaris:Woah

[Team]T’Vek of Vulcan@anncaris:Rolled first so no one can steal your spots this time! heh

Egzo@HF_Mud doesn’t try to talk Rritt out of it; he just settles back in his seat and watches, thinking of how this is going to make Fang’s legend even bigger. Ah well.

[Emotes]Egzo@HF_Mud:rolls 91 (1-100)

T’Vek of Vulcan@anncaris | Premium forms up as well, saving its torpedoes and simply adding its polaron cannons to the combined firepower.

[Emotes]T’Vek of Vulcan@anncaris:rolls 89 (1-100)

[Team]T’Vek of Vulcan@anncaris:What how

[Team]Nadum@gulrema:facedesk

[Team]T’Vek of Vulcan@anncaris:am I just stuck with 89s forever

[Team]Egzo@HF_Mud:HAX

[Team]T’Vek of Vulcan@anncaris:I’m fine with that hah

[Team]T’Vek of Vulcan@anncaris:89 is a good number

[Team]Aestae Vali@crystyl:so much for fangs legend

[Team]T’Vek of Vulcan@anncaris:I swear I didn’t rig the dice to permanently give me 89

[Team]Nadum@gulrema:how can I make this challenging if you just steamroll everything KEK

[Local]Nadum@gulrema:<FX> Morakos presses the attack, its fire making another hole in the battleship’s heavy armor plating, just as Snap Dragon flanked by Hag’lhr and Premium rush in

[Local]Nadum@gulrema:<FX> On Snap Dragon’s bridge, Fang rises from the captain’s chair, her iconic cloak fluttering as she waves her hand forward, giving the order to Fire!!

[Local]Nadum@gulrema:<FX> Concentrated fire of disruptor, plasma and antiprotons rips into the new opening with such force that battlecruiser first collapses inwards, and then explodes violently, sending debris all around - some making nice fireworks as it falls into the planet’s atmosphere.

[Local]Nadum@gulrema:-- SCENE END –

[Team]Egzo@HF_Mud:this is gonna be /just/ like the ep where they quest for the Sword of Kahless. Kor talking about the songs that will be sung: “And Worf came along!”

[Team]Nadum@gulrema:also proving you don’t need picard to tell rest of the fleet to Focus Fire on the single location against superiorly armored enemy

[Team]T’Vek of Vulcan@anncaris:Poor Worf hehe

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