Bruijin IV Planetary Assessment

Bruijin IV is a small planet- 4,289 km in diameter- (slightly bigger than the Earth's moon) of no real strategic value, nestled in an otherwise uninhabited nebula several systems away from the entry point into the Delta Quadrant. What it does have are cavernous undersurface pools and interlinking rivers filled to the brim with an exotic gaseous element barely seen in the Alpha Quadrant, but not uncommon in the Delta Quadrant. Its weaponized capabilities are promising- promising enough that the planet has been deemed a necessary acquisition by the Klingon Counsel. It is controlled by a merchant group referred to as 'Ain', a conglomeration of traders (of varying race) who are more than willing to enter sale negotiations.

The planet's surface is mundane- its entirity covered by murky swampland. It's atmosphere is breathable, if heavy, and prolific with seepage winds from the pools beneath the surface- this phenomenon gives rise to a notable oddity- caves, burrows, holes in the ground, and otherwise enclosed but unsealed housing units quickly become saturated with surface seepage gas and rendered toxic.

As such, the mammalian aboriginal species have adapted to a psuedo-nomadic lifestyle, living in extremely porous housing arrangements: vented tents and open-sided patios. The planet's natural warmth accomodates this outdoor living, but the resources available for construction are primitive, forcing frequent replacement of housing materials. Bruijin settlements are concentrated around the five mining locations, as the Bruijin are the labour force, and these makeshift towns move short distances every few years to allow the ground beneath to 'recover'- similar to crop rotation, but without any scientific basis for the benefit.

The religious beliefs of the aboriginals are barely known- they do appear to believe in some sort of afterlife, and offer sacrifice to a pantheon of unsubstantiated entities said to have telepathic, telekinetic, and other matter-altering abilities.

Their techological progress is primitive- barely into an age of ballistic weaponry, and lacking transportation means besides that of beasts of burden-- all technological advances are compliments of the Ain merchant group, who evidently drew them from a medieval-esque era soem twenty years ago.

The only established urban feature is that of Kanno City, a starport built and inhabited by Ain overseers. Nearby is the most productive incision point for mining the undersurface gas, called Rrka-1.

There are four other incision points:
  • Ublirrka-1, Northern most.
  • Hiarrka-2, near the failed & closed site of Hiarrka-1. Easternmost incision site.
  • Giorrka-1, southern most.
  • Westernmost, north of Rrka-1 by Kanno City.

Each incision point has a major settlement of aboriginals to service it, with smaller multi-family locations scattered across the surface between them.

Hiarrka-2 was the location of the most recent aboriginal act of dissent- where cannisters of harvested gas were opened just prior to transportation, releasing the precious material into the atmosphere.