Mar 30: Cold pursuit

KDF and allies recovered a computer core from a Ventraxian vessel destroyed in a Breen ambush. Will the information hidden within finally allow the team to catch up with their elusive prey?


When: Thursday, Mar 29th, Gamma +0.5 hrs

Where: Ship bridge.

What: Bridge RP, possible combat.

OOC point of contact: @gulremal
EDIT: I have changed the event start time so it can accommodate more players. If this messes up with other folk schedules, please let me know!
Spoiler: Mission logShow
[Local] Sadia@gulremal: <FX> After recovering the computer core from a wreck of a Ventraxian destroyer in the orbit of gas giant, team is waiting under cloak in the high orbit of the said giant until Mysti's computer experts

[Local] Sadia@gulremal: - crack the core data. They were joined by Kodon and his bird of prey in the meantime. Within couple of hours, Mysti's experts have maaged to recover some information...

Mysti@crystyll reviews the report from sci girls on her monitor, reading out over the comms as she does...

[Local] Mysti@crystyll: "So our hulk was V.M.S. Lamatikk was a part of 4th Interceptor squadron in 2nd Ventraxian Defense Fleet"

[Local] Mysti@crystyll: "A week ago, they received a piece of intel from the Command about possible breen activity along their patrol route. "

[Local] Mysti@crystyll: "Squadron moved to this system and lay in wait in shadow of the gas giant where we found them it seems"

[Local] Mysti@crystyll: "They detected energy signatures within an asteroid belt of the only planet in the system; 2 ships sent to investigate"

[Local] Mysti@crystyll: "Feed received from the two scouts shows an small breen base built within a larger asteroid"

[Local] Mysti@crystyll: "two drydocks, one for a larger sized ships and one with scaffolding for 6 raider sized ships"

[Local] Egzo@HF_Mudd: <C> Mark that on our tactical.

[Local] Mysti@crystyll: "new Plesh Tral was being worked on too"

[Local] Mysti@crystyll: "Looks like one of those nasty ones we've been dancing with of late too"

[Local] Sadia@gulremal: <FX> Mark would appear in the asteroid belt of the frozen planet orbiting the brown dwarf.

[Local] Mysti@crystyll: " ships were overwhelmed by the fire from the hidden turrets within the asteroid belts and finished by two squadrons of Bleth Choas fighters that were launched from the asteroid base"

[Local] B'Atar@anncarise: "Hidden turrets...they definitely got traps in the place then."

[Local] Mysti@crystyll: "Last record before VMS Lamatikk was disabled show a massive breen carrier in high orbit - a modified Sarr Theln battleship it looks like"

[Local] Mysti@crystyll: "Oh wow..."

Mysti@crystyll tilts her head slightly, studying the recovered image

[Local] Mysti@crystyll: "Seems that thing was set up to carry raiders on it's port wing, and has launch pads on the smaller starboard wing for - probably - one fighter squadron too!"

B'Atar@anncarise smiles, "Sounds like it's gonna be a fun fight."

[Local] Sadia@gulremal: **

[Local] Mysti@crystyll: "Sure wasn't for the guys we found..."

[Local] Kodon@Nitroglycerin: "It certainly does!"

[Local] Egzo@HF_Mudd: "Well, we got better ships, and bigger guns."

[Local] Sadia@gulremal: Shlaak: Encrypted communications's captain Cynis code.

[Local] Egzo@HF_Mudd: "Put her through."

[Local] Sadia@gulremal: <FX> Cynis appears on the viewscreen. She's not sitting in her usual throne on the massive bridge of the Bortasqu' flagship, but in much smaller bridge of a raptor.

[Local] Sadia@gulremal: "Cynis here, what's the sitrep?"

[Local] B'Atar@anncarise: "I think we found the base that these Breen raiders are coming from. They got a really big ship here."

[Local] Egzo@HF_Mudd: <C> Also found a Ventraxian fleet that they wrecked. Wish us better luck.

[Local] Sadia@gulremal: <C> *rises eyebrow* Another one?, there's no way they could be so fast...did you notice use of quantum slipstream drive? It would be troublesome if breen got their hands on that.

[Local] Egzo@HF_Mudd: <C> Not in this bunch, no.

[Local] Sadia@gulremal: <C> Okay, I'll be quick. We've had a scuffle with Drantzuli and the Tzenkethi rebels at the ventraxian colony of Softsoil. We managed to nuke the Drantzuli/Hurq as their ships tried to leave the atmo,

[Local] Sadia@gulremal: - but Tzenkethi took more time to chase off. I was heading back to Payday One merc base to restock on torps when we almost stumbled on the ventraxian convoy attacked by our Breen Elite guys.

[Local] Sadia@gulremal: <C> They tore all the defenses and half of the convoy before we jumped in. Anyhow, shooting starts and we are trading blows with the raiders when that damn battleship appears. Let's say Daramar would-

[Local] Sadia@gulremal: -smoking pile of metal if reifnorcements from the merc base didn't arrive in time. Daramar is limping back to wejpuH tul and I've taken temporary command of IKS Girak. We tried to pursue the bastards-

[Local] Sadia@gulremal: - but they left us a computer virus present which messed up sensor readings for a while. We'd still be blind if it weren't for Alyss' countermeasure.

[Local] B'Atar@anncarise: "Wow...that bad?"

Egzo@HF_Mudd scowls.

[Local] Sadia@gulremal: <C> Anyhow, I'm heading your way with a small squadron. Their battleship isn't in good shape and two of their raiders are heavily damaged.

[Local] Egzo@HF_Mudd: <C> Want us to hold until you get here, or go on ahead and scout the base?

[Local] Sadia@gulremal: <C> There's no way they could already reach your system, even with warp 9,9. I suggest you ambush these guys if or at least slow them down until we arrive.

[Local] Sadia@gulremal: <C> It's now or never, if we mess this up, they'll probably fall back and become even more elusive. Hit them with all you've got.

[Local] Egzo@HF_Mudd: <C> You got it.

Kodon@Nitroglycerin grins and raises a clenched fist in the air.

[Local] Sadia@gulremal: <C> We're burning subspace rubber to join up. Good hunting. Cynis out. *her image flickers and disappears*

[Local] Egzo@HF_Mudd: <C> Well, you heard the boss lady. Let's make a plan to mess 'em up.

[Local] B'Atar@anncarise: "Time for some fun."

[Local] B'Atar@anncarise: "So, what've we got? Big battleship, hidden turrets, a few raiders?"

[Team] Sadia@gulremal: note that there's no indication that battleship is here?

[Local] Egzo@HF_Mudd: <C> Sounds about right. Though the big ship's just a possible... could be nearby, or gone off to pound someone else flat.

[Local] Kodon@Nitroglycerin: "Let us consider how we can turn their strength to weakness. Their turrets... that is somewhat similar to the setup we have in the asteroid field around wejpuH tul..."

[Local] Mysti@crystyll: "Don't suppose there's a way we can commandeer those turrets and turn them against hte Breen when they do turn up?"

[Local] Kodon@Nitroglycerin: "Ahh... we are thinking alike!"

[Local] Egzo@HF_Mudd: <C> That'd be up to you an' yer techs. I'm just a simple pirate.

Egzo@HF_Mudd smirks.

Mysti@crystyll grins

B'Atar@anncarise chuckles, "I just blow stuff up."

Egzo@HF_Mudd makes holo-fistbump with B'Atar's image.

B'Atar@anncarise smirks and holo-fistbumps Egzo back.

[Local] Mysti@crystyll: "My girls are already looking into it. They're not Alyss, but we have at least been graced with some of her security upgrades"

[Local] Sadia@gulremal: Shlaak: We've got a sample of captain Alyss' computer virus, but without a real computer expert, there's no way to know it'll work as intended.

[Local] Kodon@Nitroglycerin: "If we can uncover their placement, then yes... we might be able to take over control of the turrets. That is the problem with automated turrets... no one there to wield them, or protect them."

[Local] Egzo@HF_Mudd: <C> Even if we can't turn 'em around on the Breen, shuttin' 'em down would be a big help.

[Local] B'Atar@anncarise: "Yeah, definitely worth a try."

[Tell] Sadia@gulremal: but it would work only on stationary or bigger targets like the battleship

[Local] Mysti@crystyll: "Yeah, but turning them to 'welcome' the Breen home when they are offguard with shields down would sure be nice!"

[Emotes] Mysti@crystyll: rolls 24 (1-100)

[Local] Egzo@HF_Mudd: <C> And if anyone's feelin' real gutsy, there's that trick from the ol' Battle of Chintoka...

[Local] Mysti@crystyll: (much as i don't like that, reluctant to use a reroll on first throw just for a sci lol)

[Local] Egzo@HF_Mudd: <C> Where one ship plays bait, tricks 'em all into shooting at somethin' big - like the base, or that battleship - and then cloaks and evades at the last second.

Egzo@HF_Mudd happens to be looking at B'Atar again as he recounts this. For some reason.

Mysti@crystyll looks 'offscreen' briefly before reporting on comms, "Alright, we got a fix on 3 turrets. Ain't the full set, but better than nothing"

[Local] Kodon@Nitroglycerin: "Likely they are linked... if we can get to one of the three, we can possibly find the others."

[Team] Sadia@gulremal: gimme a min to ping everyone with ideas

[Local] B'Atar@anncarise: "A challenging flight, I like it."

[Local] B'Atar@anncarise: "San'leth's good for evading and cloaking if we go for that."

[Local] Mysti@crystyll: "Could always spacewalk out to one. Techs in EV suits should be able to pass by the sensors. I fear an Interceptor wouldn't get too close..."

[Local] Kodon@Nitroglycerin: "Did I ever tell you about the tactic we used on the Dominion using the asteroid field around wejpuH tul?"

[Local] Egzo@HF_Mudd: <C> Another war story, Old Man?

[Local] B'Atar@anncarise: "San'leth can probably get close without attracting attention too. We're half-Breen anyways."

[Local] Kodon@Nitroglycerin: "I have many! This one might be useful again."

B'Atar@anncarise looks to Kodon, "Let's hear your idea! If it worked before it could be useful here!"

[Local] Kodon@Nitroglycerin: "The Dominion outnumbered us during the defense of the station. One of the things we did to divide their attack and keep them from concentrating fire was rigging some of the asteroids..."

[Local] Kodon@Nitroglycerin: " give off false ship signals. We even attached thrusters to activate during the battle, to give the impression we had more ships than we did, and that we were moving to outflank them."

Kodon@Nitroglycerin chuckles with a far-off look for a moment, "The Dominion didn't know which way to move... and all the while our real ships were cutting them to shreds."

Kodon@Nitroglycerin snaps out of his fond memories, "If we repurposed some probes, we could use a similar tact!"

Egzo@HF_Mudd hmms, rubbing his chin.

[Local] B'Atar@anncarise: "That'll make a good distraction..."

Mysti@crystyll nods, "I like it!"

[Local] B'Atar@anncarise: "Aye."

[Local] Kodon@Nitroglycerin: "If the carrier should show up... they could draw the fighters and raiders out of position, so that the carrier would be less able to support them."

Egzo@HF_Mudd nods.

[Local] Kodon@Nitroglycerin: "...and if we are able to turn the turrets... well... it would be quite a show! HAW!"

Egzo@HF_Mudd chuckles. "That it would."

B'Atar@anncarise looks to Mysti, "So, you needed to get close to take over the turrets?"

[Local] Mysti@crystyll: "We think so, yeah"

[Local] B'Atar@anncarise: "San'leth might be able to get close since half the ship reads as Breen already."

[Local] B'Atar@anncarise: "What do we need, some virus, or one of your specialists want to come on board?"

[Local] Mysti@crystyll: "Probably best if you take the techs with if this is the plan"

[Local] Mysti@crystyll: "Will want them on hand to make any adjustments for unforeseen circumstances"

[Local] Sadia@gulremal: Shlaak: I've got the virus package ready.

[Local] B'Atar@anncarise: "You want a ride on the San'leth?"

[Local] Sadia@gulremal: Shlaak: I meant for the engineers, if you plan to send themt o deal with the turrets.

[Local] Egzo@HF_Mudd: <C> Hag'lhr can transmit just as well.

[Local] Sadia@gulremal: Shlaak: Trying to hack from the ship would make us a target.

[Local] Sadia@gulremal: *could risk making us a target

[Local] B'Atar@anncarise: "So...beam the engineers over?"

Egzo@HF_Mudd half-turns to give his science Gorn a "tell me something I don't know" look, then back to comms. "Yeah, that sounds good."

[Local] Sadia@gulremal: Shlaak: I advise a space walk. San'leth, with some IFF modding could pass as breen ship and unload the teams close to the turrets.

[Local] Kodon@Nitroglycerin: "Beaming them over might be picked up on sensors... whereas if they use thrusters to close in, they might be mistaken for debris."

[Local] B'Atar@anncarise: "Aye, that makes sense."

[Local] Kodon@Nitroglycerin: "Or not picked up at all."

[Local] Kodon@Nitroglycerin: "Besides! That's the FUN way of doing it!"

[Team] Sadia@gulremal: okay folks, everyone give me a roll

Egzo@HF_Mudd chuckles.

[Emotes] Egzo@HF_Mudd: rolls 56 (1-100)

[Emotes] B'Atar@anncarise: rolls 77 (1-100)

[Team] B'Atar@anncarise: Yay San'leth looks breen enough!

[Team] B'Atar@anncarise: I hope...

[Emotes] Mysti@crystyll: rolls 57 (1-100)

[Emotes] Kodon@Nitroglycerin: rolls 63 (1-100)

[Local] Sadia@gulremal: <FX> Shlaak sends the modified computer virus that should shut down or maybe event take control of the turrets. Mysti techs are transported to San'leth along with their EVA suits. B'atar's techs-

[Local] Sadia@gulremal: - modifiy the San'leth IFF to make a convincing Breen signature of the Plesh Brekk raider belonging to Thot Kreel's scout force. Meanwhile, Kodon's crew works on the modified probes to be used to -

[Local] Sadia@gulremal: - distract any incoming enemy forces.

[Local] Sadia@gulremal: <FX> Squadron moves under stealth towards the asteroid belt. A sensor probe is dropped by Thana Vaneri to monitor any incoming traffic before squadron heads into the asteroid belt toward their target.

[Local] Sadia@gulremal: <FX> Everyone save San'lth stops before reaching the location of the 1st enemy turret (or at least where it should be).

[Local] Sadia@gulremal: <FX> San'leth drops cloak and closes in...

[Local] Sadia@gulremal: <FX> As they approach the base, they are pinged by one of the turrets...after a couple of long seconds...nothing happens.

Egzo@HF_Mudd lets out the breath he was not holding because he was never worried, really.

B'Atar@anncarise sends the EV techs over once San'leth is close enough, weapons powered down but ready to raise shields if they are seen as a threat.

[Local] Sadia@gulremal: <FX> Orion techs move under the thrusters, using them "randomly" to look like wantering debris...after a couple of minutes, they make a touchdown and start working on accessing the turret's systems.

B'Atar@anncarise | San'leth remains near the turret, transporters locked to beam them up if they're seen as a threat.

[Emotes] Mysti@crystyll: rolls 40 (1-100)

[Local] B'Atar@anncarise: <C> "We're getting better scans of the base from here. Reading no ships there but it's got one big comm array."

[Local] B'Atar@anncarise: <C> "I think we'll want some jamming tricks, otherwise we'll be dealing with more than just drones."

[Local] Egzo@HF_Mudd: <C> All the better to scream for help and bring that big bastard runnin'... yeah, good idea.

[Local] B'Atar@anncarise: <C> "Probably easier to take over the base and then send a fake call for help. Send him right into a trap."

[Local] Sadia@gulremal: <FX> After a bit, first turret shuts down.

[Local] Sadia@gulremal: <FX> Techs shuffle back to San'leth's hangar bay.

[Local] B'Atar@anncarise: "Alright, moving on to second turret. We got any information on where any of the other turrets are hidden from this one?"

B'Atar@anncarise asks the techs as they return.

[Local] Sadia@gulremal: <C-Tech> No luck there, ma'am, we barely managed to shut it down without drawing attention. Had no time to sift through the databanks, and the thing is rigged with explosives if someone tries to -

[Local] Sadia@gulremal: - physically remove stuff.

[Local] B'Atar@anncarise: "Let's get the ones we can then and that'll have to do. Guess we'll get to blow stuff up after all."

B'Atar@anncarise | San'leth goes to try and do the same maneuver on the second turret.

[Local] Sadia@gulremal: <FX> As San'leth moves closer towards next turret and closer to the breen base, they are hailed by the base. It looks like an automated identification request.

[Local] Sadia@gulremal: <FX> San'leth techs did a good job and after digital "handshaking", base goes back to being silent.

[Local] Sadia@gulremal: <FX> Soon, techs start working on the second turret.

[Local] B'Atar@anncarise: <C> "Yes! That worked! We're not reading any life on the base, could be hidden away or maybe it's abandoned.""

[Emotes] Mysti@crystyll: rolls 92 (1-100)

[Local] Mysti@crystyll: (go techs!)

[Team] B'Atar@anncarise: Yay for OSN techs!

[Team] Mysti@crystyll: xD

[Local] B'Atar@anncarise: <C> "We got the turrets! 5 of them, I think that's all."

[Local] Sadia@gulremal: <FX> After a couple of minutes, ships start receiving telemetry and status from the remaining 5 turrets.

[Local] B'Atar@anncarise: <C> "San'leth's coming back to return your techs, Mysti."

Mysti@crystyll beams, "Tell them they're all getting a drink on me later in the lounge"

B'Atar@anncarise chuckles, "And me when they get on station!"

[Local] Mysti@crystyll: "Seems we have some new toys to play with as we now have direct control of the turrets from here"

B'Atar@anncarise | San'leth gets away from the base and beams the techs back to Thana.

Egzo@HF_Mudd listens to a report from Shlaak, nods, and relays it to the rest of the squadron: <C> "We've got incoming on the sensor probe we left behind. No data, just an ETA - 15 minutes.

[Local] B'Atar@anncarise: "This coming from the base?"

[Local] B'Atar@anncarise: <C> "Think the base might still have drones to send, but that should be about it for its defences."

[Local] Kodon@Nitroglycerin: "Then our control of the battlefield is nearly complete. We have constructed three probes to fool the Breen sensors."

[Local] Sadia@gulremal: <FX> Thana's techs are beamed back to their mother ship.

[Local] B'Atar@anncarise: "Let's draw the drones out, turrets should make cleaning them up simple."

[Local] Egzo@HF_Mudd: <C> Ten minutes... and Breen IFF and warp signatures confirmed. Everybody ready?

[Local] Kodon@Nitroglycerin: <FX> The Hor'Cha, while still cloaked, launches three probes to asteroids on the far side of the field from where the ships are mustered, choosing three asteroids to hide on and await activation.

[Local] Kodon@Nitroglycerin: "The Hor'Cha is ready!"

[Local] Mysti@crystyll: "All set here; turret control looks good"

[Local] Kodon@Nitroglycerin: " is our surprise."

[Local] B'Atar@anncarise: "Time for fireworks."

[Local] Sadia@gulremal: <FX> 10 minutes later, Breen signals enter the system and head towards the base. As they approach you get a clearer picture - a Breen Sarr Theln battleship and three Plesh Tral raiders covering it -

[Local] Sadia@gulremal: - in arrowhead formation. Battleship shows signs of damage, as do the remaining two raiders it currently carries.

Egzo@HF_Mudd gives a few quiet orders to his crew - you don't have to keep your voices down while cloaked, but everyone does it anyway - and one of the Plesh Trals is duly marked as his target.

B'Atar@anncarise looks to Mysti, "Think you can keep that big ship busy while we take out its escorts?"

[Local] Sadia@gulremal: <FX> As they approach the base, they are pinged by one of the turrets. Raiders move in to pass, but battleship stops and does a focused scan of the turret...something's not right.

Mysti@crystyll looks over with a smirk, "attracting attention is our speciality"

[Local] Sadia@gulremal: <FX> Battleship starts powering it's weapons, and Breen comms intensify.

Mysti@crystyll looks to her officer as the report comes in, "They could be on to us. Want us to light them up?"

[Local] B'Atar@anncarise: "Now might be a good time before they take out all the turrets and ruin our surprise."

[Tell] Sadia@gulremal: yer the boss, it definitely looks like the jig is up :)

[Local] Mysti@crystyll: "Alright, we got 3 in range. Her goes nothing..." she gives the nod to her tactical girl who triggers the turrets

[Emotes] Mysti@crystyll: rolls 78 (1-100)

Mysti@crystyll FX | Mysti's tac girl targets 1 turret on each of the raiders and fires

[Local] Egzo@HF_Mudd: <C> Weapons free, pick targets and hit 'em.

[Local] Sadia@gulremal: -- Surprise round --

[Local] Sadia@gulremal: <FX> Turrets fire and manage to catch breen raiders by surprise, dealing moderate damage to their shields.

[Local] Sadia@gulremal: -- Egzo's action --

[Local] Egzo@HF_Mudd: <FX> Hag'lhr ripples into visibility, firing on the rear arc of one of the new-type raiders.

[Emotes] Egzo@HF_Mudd: rolls 7 (1-100)

[Local] Egzo@HF_Mudd: (reroll :p )

[Emotes] Egzo@HF_Mudd: rolls 81 (1-100)

[Local] Sadia@gulremal: <FX> Egzo uses the enemy surprise and scores some good hits against raider One, burning down it's shields for good!

[Local] Sadia@gulremal: -- B'atar's action --

[Tell] Sadia@gulremal: their shields are fried completely

[Local] B'Atar@anncarise: <C> "Okay Egzo, don't panic, I'm just putting up a good show."

[Local] Egzo@HF_Mudd: <C> What--?

B'Atar@anncarise FX | San'leth decloaks early with its Breen signature modifications still active. It dashes in after Hag'Ihr, firing a few polaron beams in its general direction but careful not to hit anywhere -

B'Atar@anncarise - near the friendly ship. Once it has gone near enough to the Breen, which hopefully thinks its a friendly, San'leth breaks off sharply and unloads a salvo of torpedoes into the raider that Egzo -

B'Atar@anncarise - took the shields off of.

[Emotes] B'Atar@anncarise: rolls 3 (1-100)

[Team] B'Atar@anncarise: Definitely rerolling that!

[Team] Mysti@crystyll: heh

[Team] B'Atar@anncarise: I'm not killing Egzo!

[Emotes] B'Atar@anncarise: rolls 81 (1-100)

[Team] B'Atar@anncarise: There! Egzo makes it out alive

[Local] Egzo@HF_Mudd: "... ah ha, got it. Rritt, mix in a little 'evasive', but stay with our -- whoa!"

[Local] Egzo@HF_Mudd: <FX> Hag'lhr's helmcat throws the bird into a bank just as some sparkling eggs fly by.

[Local] Sadia@gulremal: <FX> B'atar's feint works! Raider One, thinking help is incoming, does a dodge move that puts them right in the San'leth's sights. Torrent of surprise fire hits the engineering section and raider -

[Local] Sadia@gulremal: - is instavaped!

[Local] Sadia@gulremal: -- Kodon's action --

[Local] B'Atar@anncarise: <C> "Wooooo!"

Egzo@HF_Mudd squints at the flare, before the viewscreen's filters cut in. "Cute."

[Local] Egzo@HF_Mudd: "Next!"

[Team] B'Atar@anncarise: The Breen wing is the best thing ever

[Team] B'Atar@anncarise: I get to use the weirdest tactics!

[Team] Mysti@crystyll: haha yeah!

[Team] B'Atar@anncarise: Glad I went with that idea in the end!

[Local] Kodon@Nitroglycerin: <FX> The Hor'Cha decloaks behind raider #2 and lets loose a spray of disruptor fire and torpedoes, trying to catch it in a crossfire with the turrets.

[Emotes] Kodon@Nitroglycerin: rolls 80 (1-100)

[Team] Egzo@HF_Mudd: We are kicking All The Ass. I like it.

[Local] Sadia@gulremal: <FX> Hor'Cha's fire drops the Raider Two's shields and takes out one of his main polaron cannons.

[Local] Kodon@Nitroglycerin: <FX> Kodon roars with the joy of battle on his bridge, but collects himself enough to activate the probes, sending three asteroids moving in the field while broadcasting KDF ship signals.

[Local] Sadia@gulremal: -- Mysti's action (Thana Vaneri) --

[Local] Mysti@crystyll: "Time to make ourselves known" she grins

Mysti@crystyll FX | Thana veers directly at the battleships with forward canons blazing amidst a torpedo barrage as they charge head on

[Emotes] Mysti@crystyll: rolls 31 (1-100)

[Local] Mysti@crystyll: (will stick...)

[Local] Sadia@gulremal: <FX> Battleships' shields take some damage, but not enough to take them down...

[Local] Sadia@gulremal: <FX> Battleship's crew is not surprised, and it opens fire at the turrets, taking two nearest turrets down. Squadron of automated breen fighters is launched and moves in to assist the beleaguered -

[Local] Sadia@gulremal: - raiders. Two raiders on it's port side, though damaged, start to power up.

[Local] Sadia@gulremal: <FX> Enemy base starts launching raiders, who move towards the Kodon's probes...

[Local] Sadia@gulremal: -- ROUND 1 --

[Local] Sadia@gulremal: -- Turrets action (1 in range of battleship, all remaining 3 in range of raiders) --

[Team] B'Atar@anncarise: Thana controls the turrets now right?

Mysti@crystyll FX | Battleship turret focuses the powering raiders on it's wing while other 2 scatter raiders sporadically to keep them off balance

[Emotes] Mysti@crystyll: rolls 93 (1-100)

[Local] Sadia@gulremal: <FX> Turrets shooting at raiders force them into evasion actions. Turret that shoots at the detaching raiders manages to push two transpahsic torps through the battleship's shields and disable one of-

[Local] Sadia@gulremal: - raiders in the process!

[Local] Sadia@gulremal: -- Egzo's action --

Egzo@HF_Mudd picks out another raider to @$^# up, and attempts to do so.

[Emotes] Egzo@HF_Mudd: rolls 94 (1-100)

[Local] Sadia@gulremal: <FX> Raider Two tries to evade Horcha's and turret fire and it flies right into the full disruptor and torpedo salvo from the Hag'lhr, and it blows up spectacularly.

[Local] Sadia@gulremal: -- B'atar's action --

B'Atar@anncarise makes a dash for the third fully operational raider, cannons and beams blazing.

[Local] Sadia@gulremal: <FX> San'leth rushes in at the Raider Three, but manages to get only minor shield hits.

[Local] Sadia@gulremal: -- Kodon's action --

[Local] Kodon@Nitroglycerin: <FX> The Hor'Cha soars through the void closing in on Raider #3 so that she can focus fire with the San'leth.

[Emotes] Kodon@Nitroglycerin: rolls 33 (1-100)

[Local] Sadia@gulremal: <FX> Hor'cha joins in in the pursuit of the Raider Three, but doesn't manage to land any hits.

[Local] Sadia@gulremal: -- Mysti's action --

Mysti@crystyll FX | Thana continues to pound the battleship, drawing side on and bringing her port cannons to bare while an Interceptor wing swarms out to dogfight with the Breen fighters

[Emotes] Mysti@crystyll: rolls 54 (1-100)

[Local] Sadia@gulremal: <FX> Thana's fire starts seriously depleting battleship's shields as it's Interceptors...well, intercept the breen fighters and force them into dogfight.

[Local] Sadia@gulremal: <FX> Battleship's fires and destroys the last turret as it starts turning and boosting it's engines. Raider Four launches and moves between Thana and the battleship.

[Local] Sadia@gulremal: <FX> Raiders thrusters are obviously damaged but it's weapons work very well - it's polaron cannons drop Thana's shields by 25%, but a lucky transpasic torpedo breaches the shields and hits Thana's-

[Local] Sadia@gulremal: - sensor array, damaging it and making targeting much more difficult.

[Local] Sadia@gulremal: <FX> Raider Three keep dodging and tries to shake the pursuit within asteroid field.

Mysti@crystyll frowns and spits out some charming expletives in Orion as the ship is rocked by the impact

[Local] Sadia@gulremal: <FX> Breen fighters launched from the base rush in towards the probes posing as KDF ships, who lure them further away from the actual fight.

[Local] Sadia@gulremal: -- ROUND 2 --

[Local] Sadia@gulremal: -- Turrets (2 remaining, none in range of raiders and battleship, both in range of base and its fighters --

Mysti@crystyll FX | Turrets are turned on the base, attempting to disable the hangars and prevent more fighters from launching, or those already in the fray from escaping

[Local] Mysti@crystyll: ...because too many ships in close quarters at high speed to single out targets amidst Breen fighters and Orion Interceptors

[Emotes] Mysti@crystyll: rolls 35 (1-100)

[Local] Sadia@gulremal: <FX> Turrets fire at the two breen fighter squadrons and manage to take out 20% of the total number.

[Local] Sadia@gulremal: -- Egzo's action --

Egzo@HF_Mudd stays latched to the last raider, trying to finish it off.

[Emotes] Egzo@HF_Mudd: rolls 77 (1-100)

[Local] Sadia@gulremal: <FX> Egzo joins in the hunt after Raider Three, and manages to land couple of shots, almost taking it's shields down completely.

[Local] Sadia@gulremal: -- B'atar's action --

B'Atar@anncarise chases the raider as well, firing cannons and polaron beams after it.

[Emotes] B'Atar@anncarise: rolls 11 (1-100)

[Local] Sadia@gulremal: <FX> San'leth keeps firing but enemy pilot is on the game and deftly avoids all the shots.

[Local] B'Atar@anncarise: <C> "This guy is /good/..."

[Local] Sadia@gulremal: -- Kodon's action --

[Local] Kodon@Nitroglycerin: <FX> With three ships in pursuit, the raider is at an advantage dodging around asteroids. Kodon decides to limit the advantage by ordering the Hor'Cha to fire dirusptor cannons >

[Local] Kodon@Nitroglycerin: > at a smaller asteroid it ducks behind, with the intent of vaporizing it, and orders a torpedo to be fired through the space where the asteroid once was.

[Emotes] Kodon@Nitroglycerin: rolls 57 (1-100)

[Local] Sadia@gulremal: <FX> Idea was good, but torpedo glances the raiders shields and narrowly misses the ship!

[Local] Sadia@gulremal: -- Mysti's turn --

Mysti@crystyll FX | Thana lurches around to protect it's weakened shield face, firing another torpedo barrage before bringing the starboard side cannons to bare

[Emotes] Mysti@crystyll: rolls 61 (1-100)

Egzo@HF_Mudd barks a surprised/impressed "DAMN!" at Kodon's unorthodox tactic, specifically the part where he blows up the asteroid.

[Local] Sadia@gulremal: <FX> Despite sensor damage, Thana manages to hit the battleship and bring it's shields down. Interceptors use the advantage of numbers to suppress and slowly whittle down the breen squadron.

[Local] Sadia@gulremal: <FX> Breen battleship turns fully around and starts retreating, firing it's aft weapons and damaging Thana's side sheilds by 40%. Raider Four moves out as to pursue the BoP trio, but then moves into -

[Local] Sadia@gulremal: - flanking run on the damaged Thana's shield facing, dropping it down to 10%.

[Local] Sadia@gulremal: <FX> Fighters squadrons from breen base split - 1 squadron pursues the fake ships and manages to take down 1 probe, while other squadron focuses fire on one of the remaining turrets, disabling it.

[Local] Sadia@gulremal: <FX> Raider Three keeps dodging and moves further into the asteroid field...

[Local] Sadia@gulremal: -- ROUND 3 --

[Local] Sadia@gulremal: -- Turret (one left, in range of base and it's fighter squadron --

Mysti@crystyll FX | Turret continues to focus on the remaining fighters

[Emotes] Mysti@crystyll: rolls 59 (1-100)

[Local] Sadia@gulremal: <FX> Turret takes down half of the nearest squadron.

[Local] Sadia@gulremal: -- Egzo's action --

[Local] Egzo@HF_Mudd: "Stay on him, stay on him... but watch out for a counter-ambush!"

[Local] Egzo@HF_Mudd: <FX> Hag'lhr's flyer and gunners attempt to comply with her skipper's orders, still pursuing the third raider.

[Emotes] Egzo@HF_Mudd: rolls 81 (1-100)

[Local] Sadia@gulremal: <FX> Hag'lhr fire takes enemy ships's shields down and one of it's thrusters, making evading a bit more difficult!

[Local] Sadia@gulremal: -- B'atar's action --

[Local] B'Atar@anncarise: <C> "This kill's all yours Commander! Looks like the big girl could use a hand."

B'Atar@anncarise breaks off to engage Raider 4 and take some pressure off Thana.

[Emotes] B'Atar@anncarise: rolls 54 (1-100)

[Local] Sadia@gulremal: <FX> San'leth speed up towards the main fight, but it will take entire turn to return back into the main fight!

[Local] Sadia@gulremal: -- Kodon's action --

[Local] Sadia@gulremal: ** <FX> San'leth turns around and speeds up back towards the main fight.

[Local] Kodon@Nitroglycerin: <FX> The Hor'Cha takes advantage of the reduced mobility and tries to move in for the kill, firing a volley of torpedoes that go screaming past the asteroids.

[Emotes] Kodon@Nitroglycerin: rolls 36 (1-100)

[Local] Kodon@Nitroglycerin: ((reroll))

[Emotes] Kodon@Nitroglycerin: rolls 32 (1-100)

[Local] Sadia@gulremal: <FX> Even with the reduces mobility, Raider Three gets smart of the Kodon's tactics and evades the torpedoes...

[Local] Sadia@gulremal: -- Mysti's action --

Mysti@crystyll orders all available power to bolster the collapsing shield, while continuing to pound the retreating battleship

[Emotes] Mysti@crystyll: rolls 46 (1-100)

[Local] Sadia@gulremal: <FX> Thana's fire manages to score some minor hits at the battleships' aft while techs distribute shields and boost the most damaged shield facing back to 50%.

[Local] Sadia@gulremal: <FX> Interceptors finish off the remaining breen fighters from the battleship, but not before incurring some losses themselves.

[Local] Sadia@gulremal: <FX> Battleships shunts all power to engines and speeds up the way it arrived from. Raider Four keeps firing at the same shield facing with almost reckless abandon, taking it down fully.

[Local] Sadia@gulremal: <FX> Weakened fighter squadron from base suicide runs and destroys the last turret. Second squadon keeps up the pursuit of the fake ships, taking down another probe.

[Local] Sadia@gulremal: <FX> Raider Three keeps trying to run away, but can't shake the pursuit yet.

B'Atar@anncarise | San'leth cloaks as it heads back to the main battle...

[Local] Sadia@gulremal: -- ROUND 4 --

[Local] Sadia@gulremal: -- Egzo's action --

Egzo@HF_Mudd continues the high-speed, high-stakes pursuit, trying to dodge rocks, put shots on target, and stay alert for more unfriendlies, all at once.

[Emotes] Egzo@HF_Mudd: rolls 59 (1-100)

[Local] Sadia@gulremal: <FX> Hag'lhr manages to land another disruptor shot, damaging enemies sensor array.

[Local] Sadia@gulremal: -- Kodon's action --

[Local] Egzo@HF_Mudd: "BLAST this .... rhrg!"

[Local] Kodon@Nitroglycerin: <FX> By this point Kodon is ready to hurl his chair into the view screen. Unlike Egzo he sets his crew on one goal: Destroy. That. Raider!

[Local] Kodon@Nitroglycerin: <FX> The Hor'Cha lets out a scatter volley of disruptor fire and torpedoes, perhaps wasting shots, but all worth it in Kodon's mind if he can finally put an end to the accursed chase!

[Emotes] Kodon@Nitroglycerin: rolls 2 (1-100)

[Local] Sadia@gulremal: <FX> Singleminded determination quickly reminds Kodon of it's downfall - debris from a destroyed asteroid hit the Hor'Cha square on, overloading the shield emitters and dropping the shields completely

[Local] Sadia@gulremal: -- B'atar's action --

B'Atar@anncarise decloaks behind Raider 4 and routes all available power to weapons as it launches a surprise attack.

[Emotes] B'Atar@anncarise: rolls 8 (1-100)

[Emotes] B'Atar@anncarise: rolls 14 (1-100)

[Local] Sadia@gulremal: **

[Local] Sadia@gulremal: <FX> B'atar can almost feel the enemy's blood on her lips as she moves in for a kill.

[Local] Sadia@gulremal: <FX> Raider Four, fully focused on the Thana, isn't expecting a surprise. However, be it divine intervention or just a targeting sensor glitch, entire salvo misses the unsuspecting raider...

[Local] Sadia@gulremal: -- Mysti's action --

Mysti@crystyll <FX> Thana is forced to break off its pursuit of the battleship and cover its dropped shield face. As the ship veers around, it's side mounted disruptors throw everything at the pesky raider

[Emotes] Mysti@crystyll: rolls 80 (1-100)

[Local] Sadia@gulremal: <FX> Thana's fire supported by the remaining Interceptors takes down the Raider Four's shields and damage their torpedo tube.

[Local] Sadia@gulremal: <FX> Raider Four switches target to San'leth who just flew by and sprays it with polaron bolts, taking down it's aft shields...good thing that torpedo tube is out.

[Local] B'Atar@anncarise: <C> "Nice hit Mysti! These guys can't get lucky forever..."

[Local] Sadia@gulremal: <FX> Remaining breen fighters take down last false probe and head back towards the will take them a while.

[Local] Sadia@gulremal: <FX> Breen battleship keeps moving at full impulse, clearing the field and preparing to jump. Almost there - until a torrent of disruptor bolts and photon torpedoes rips into the unshielded port side.

[Local] Sadia@gulremal: <C-Sadia> Seems we managed to arrive at the end of this party!

[Local] Sadia@gulremal: -- ROUND 5 --

[Local] Sadia@gulremal: -- Egzo's action --

[Local] B'Atar@anncarise: <C> "Just in time, captain! They love to run it seems, and they're not bad at it..."

[Local] Sadia@gulremal: <FX> Raider Three has trouble maneuvering with sensors damaged, but their pilot is a maniac.

Egzo@HF_Mudd doesn't like leaving Kodon's bird behind with shields out, but he wants this one /dead/. The Old Man can take care of himself... right?

[Emotes] Egzo@HF_Mudd: rolls 40 (1-100)

[Local] Sadia@gulremal: <FX> Hag'lhr fire singes the raider's armor plating, but doesn't do much more.

[Local] Sadia@gulremal: -- Kodon's action --

[Local] Kodon@Nitroglycerin: <FX> Kodon orders one more salvo fired at the fleeing raider before cloaking.

[Emotes] Kodon@Nitroglycerin: rolls 87 (1-100)

[Local] Sadia@gulremal: <FX> Finally, a good score of disruptor shots and a torpedo hit Raider Three directly - it spins around and hits a nearby asteroid, ending its attempt to run away.

[Local] Sadia@gulremal: -- B'atar's action --

[Local] Kodon@Nitroglycerin: <FX> The crew of the Hor'Cha cheers, but Kodon slumps back into his chair. The Hor'Cha's image wavers and disappears as the cloak engages.

B'Atar@anncarise dives underneath and behind the Thana, using the bigger ship as cover (and covering fire) as it spins around, arches over the Thana's top and makes another attack run for the last raider.

[Emotes] B'Atar@anncarise: rolls 31 (1-100)

[Local] Sadia@gulremal: <FX> San'leth score couple of disruptor shots, ripping one of the Raider Four's wings.

[Local] Sadia@gulremal: -- Mysti's action --

Mysti@crystyll switches cannons to a suppressive salvo to cover the launch of Interceptor wing 2 who form up with remains of 1st wing and sweep in close on the battleship, aiming to slip through their shields and

[Local] Mysti@crystyll: take out the engines at point blank range.

Egzo@HF_Mudd sighs, slumping back in his own chair. <C> Nice one, Old Man. Let's head back and see if there's anything left to shoot.

[Emotes] Mysti@crystyll: rolls 33 (1-100)

Egzo@HF_Mudd gestures for Hag'lhr's cloak to be engaged as well, as the BoP comes about and starts to make its long way back through the field to where this battle started.

[Local] Sadia@gulremal: <FX> Thana moves out to catch up with the battleship...

[Local] Sadia@gulremal: <FX> Battleship reels under the fire it received from the newcomer KDF squadron. It returns fire with remaining weapons, scoring some shield hits.

[Local] Sadia@gulremal: <FX> KDF squadron led by IKS Girak swing around for another strafing run, targeting the engineering section...

[Emotes] Sadia@gulremal: rolls 24 (1-100)

[Emotes] Sadia@gulremal: rolls 36 (1-100)

[Local] Sadia@gulremal: <FX> Focus fire manages to breach the armor plating, scoring more shots and further cripping the ship, but it still hangs on...barely...

[Local] Sadia@gulremal: <FX> However, even though they failed to take it out, power surge comes from the breen warp core, and battleship detonates in series of explosions...

[Emotes] Sadia@gulremal: rolls 51 (1-100)

[Local] Sadia@gulremal: <FX> KDF squadron barely escapes the blast.

Egzo@HF_Mudd blinks as the distant fireball catches his attention. "What was THAT?"

[Local] Sadia@gulremal: <FX> Seconds later, enemy base and fighter squadrons follow the same fate, self-destructing by overloading their power sources...

[Local] Sadia@gulremal: <C-Sadia> *through some static* Bast-d almos- got us!

B'Atar@anncarise sees the overloads and tries to beam out a few prisoners from the damaged raider before it can go boom.

[Emotes] B'Atar@anncarise: rolls 29 (1-100)

[Local] Sadia@gulremal: <FX> Whatever B'atar tried to beam over didn't live for long...

[Local] Sadia@gulremal: <C-Sadia> Status!

[Local] B'Atar@anncarise: <C> "Looks like these Breen would rather die than be captured. Kinda admirable."

[Local] Egzo@HF_Mudd: <C> That you, Boss?

[Local] B'Atar@anncarise: <C> "We got the ones here. Egzo, Kodon, hope that last one didn't give you too much trouble?"

[Local] Egzo@HF_Mudd: <C> He did, but he finally ran out of room, and luck.

[Local] Kodon@Nitroglycerin: <C> "The Hor'Cha has sustained damage to our shield emitters, but is otherwise in fighting shape!"

[Local] B'Atar@anncarise: <C> "That was quite the chase!"

[Local] Egzo@HF_Mudd: <C> Gave us quite a chase. I salute 'em... now they're in the dead book.

[Local] Mysti@crystyll: <C> Shields and sensors going to need to some work here, but nothing my girls can't handle"

[Local] B'Atar@anncarise: <C> "Yeah, and they don't surrender when they've got nowhere to run. Guess they're the Breen's best for a reason."

B'Atar@anncarise smirks, "But still not quite good enough."

[Local] B'Atar@anncarise: "Put up a good fight though, and that's what matters!"

[Local] Sadia@gulremal: <C-Sadia> Yeah, seems we arrived just in time. Some minor damage here, but nothing a visit to starbase can't handle.

[Local] Egzo@HF_Mudd: <C> Hag'lhr's fine, not a scratch - just some hull stress from that little towing adventure earlier.

[Local] B'Atar@anncarise: <C> "Same with San'leth."

[Local] B'Atar@anncarise: <C> "Looks like this elite raider squadron's gone for good now."

[Local] B'Atar@anncarise: <C> "Let's hope we don't get stuck squashing those bugs from here on out..."

[Local] Sadia@gulremal: <C-Sadia> Excellent work! This removes quite a problem from the list... it's time to heasd back to base and get some proper R&R.

[Local] Sadia@gulremal: <C-Sadia> Drinks are on the house, of course.

[Local] B'Atar@anncarise: <C> "Come on! Nothing like a good after-party!"

[Local] Sadia@gulremal: -- SCENE END --
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