U.S.S. Endeavour
Class: Registry: Owner: Operator: Status: |
Endeavour Class NCC-98500 United Federation of Planets Starfleet 38th Fleet Active |
The U.S.S. Endeavour (NCC-98500) is a Federation Endeavour-class starship operated by Starfleet. The Endeavour is the lead vessel of its class and is almost entirely new construction built on top of an Odyssey space-frame that was in very early stages of assembly. Her speciality is tactical readiness, and her design was heavily informed by the success of the much smaller Avenger and Arbiter-class battlecruisers.
Service History
Built on the Laikan Starfleet Shipyards on Andor and launched on Stardate 92084.9 (31st January 2415), the Endeavour completed her shakedown cruise under the command of Admiral Sebastian Bishop but was forced to return to drydock soon after due to an overwhelming suite of technical errors. When she was finally released from drydock, she was given to Captain Samuel Bishop in 2417.
After initial growing pains, the Endeavour participated in the Battle of DS13, and though she survived intact, she did require significant repair. With a tentative ceasefire between the Azedi and the Federation, the Endeavour transitioned from an offensive duty to an exploratory one. In 2420, after the promotion of Captain Bishop, she was entrusted to Captain Mirazuni Ayesha. Under Captain Mirazuni, the ship has continued to focus on her defensive capabilities, as well as pushing towards more automation and focus on medical and first response duties.
However, the increase in hostilities demanded an increase in the tactical capabilities of the ship, upgrading her firepower to continue to stand toe to toe with other ships of the line, friendly and hostile.
Technical Data
Specifications | |
---|---|
Length: Beam: Draft: Mass: |
1,046.38 metres 414.22 metres 150.58 metres 7,410,500 metric tons |
Habitable Decks: Crew Complement: Average Enlisted: Average Officers: Emergency Cap.: |
35 2,500 2,110 390 10,000 |
Avg. Cruising Spd: Max. Cruising Spd: Maximum Spd: |
Warp 8 Warp 9.99+ Transwarp and Slipsteam |
Armaments: |
- 24 Mark XIV Phaser Beam Arrays (12 Fore, 12 Aft) - 14 Variable Payload Torpedo Launchers (7 Fore, 7 Aft) |
Defenses: |
- Rapid Replicating Symmetrical Subspace Graviton Field (Regenerative Shield Technology)
(20 grids (40). Power Output: 10 Gigawatts (20 gigawatts)) - Duranium-Tritanium Composite Double Micro-Fiber Reinforced Hull with Ablative Armour |
Craft Manifest: |
5x Type 9 Shuttles (Marton, Roseberry, St Cuthbert, Staithes, Whitby) 5x Type 10 Shuttles (Freelove, Friendship, Cruizer, Solebay, Pembroke) 5x Type 11 Shuttles (Cape Horn, Brush Island, Kurnell, Possession, Batavia) 1x Type Valencia Shuttle (La Ha Furiosa) 1x ARGO (USS Cook - NCC 98831) 8x Workbees Captain's Yacht (USS Lancaster - NCC 98808) Aquarius Class Light Escort (USS Bark - NCC 99872) |
Compared to the other Block-II variants, the Endeavour specializes in firepower, with a robust electro-plasma conduit network. Starfleet planners anticipate many engineers on the Endeavour and her sister ships will make full use of this power system to install modifications that will enhance their weapon power throughput even further than "stock"
ASDB engineers designed the Endeavour’s saucer section so that her auxiliary impulse engines can be utilized while the saucer is docked, slightly improving speed and manoeuvrability compared to other Star Cruiser variants.
Her saucer section also features a pair of extra torpedo launchers in the bow and two dedicated space superiority targeting arrays, one ventral fore and one dorsal aft.
Besides her considerable combat prowess, Starfleet engineers have not forgotten Endeavour’s role as a fleet flagship. She comes equipped with state-of-the-art communications systems and a brand-new JYNZ Systems Flagship Tactical Computer Core, which greatly facilitates the coordination of squadrons and fleets, improving the whole element's combat performance through precise threat assessment and fire control. Coupled with this, the Endeavour has the most modern user interface system, with all the consoles being holographic.
As with the other Block II designs, the Endeavour is capable of launching an Aquarius-class destroyer from an external docking slip in her aft hull. Additionally, (and also like her sister ships and many other Starfleet cruisers), the Endeavour may separate her saucer section should the need arise.
This level of flexibility yields a powerful addition to Starfleet's order of battle, though like any Federation ship of the line the Endeavour is host to dozens of scientific laboratories and a variety of specialized instrumentation. It's the hope of many in Starfleet that these scientific tools will be more useful to the Endeavour’s crew in the near future than all of her tactical systems, advanced as they may be.
Internal Layouts
Bridge Layout
U.S.S. Endeavour Bridge Layout
- Captain
- First Officer
- Head Counselor
- Helm
- Medical
- Science
- Tactical
- Operations
- Engineering
- Communications
- Intelligence Liaison
U.S.S. Bark Bridge Layout
- Captain
- Tactical
- Tactical 2
- Medical
- Communications
- Engineering
- Engineering 2
- Science
- Intelligence Liaison
- Operations
- Operations 2
- Helm
Deck Layout
Deck Layout 1- 20
Deck 1:
Bridge |
Deck 2:
Captain's Quarters, Main Briefing Room |
Deck 3:
Crew Quarters, Holodecks 1-3, Viewing Lounges, Meeting Rooms, First and Second Officer's Quarters |
Deck 4:
Crew Quarters, Holodecks 4-5, Viewing Lounges, Meeting Rooms, Bridge Crew's Quarters |
Deck 5:
Crew Quarters, Holodecks 6-7, Viewing Lounges, Meeting Rooms, Main Medical Bay |
Deck 6:
Crew Quarters, Holodecks 8-9, Medical Bays 2 and 3, Steward's Office |
Deck 7:
Crew Quarters, Holodecks 10-12 (reserved for academic and research use), Viewing Lounges, Meeting Rooms, |
Deck 8:
Crew Quarters, Faith Rooms, Off Duty Bar, Holodecks 13-14, Counselling Rooms and Head Counsellor's office |
Deck 9:
Crew Quarters, Faith Rooms, Cinema Screens, Bowling Alley, Main Conference Room, Mess Hall and Kitchens |
Deck 10:
Shuttle Bay, Special Guest Quarters, Luxury Guest Lounge, Main Transporter Pad, Holodeck 15 (reserved for guest use only), Various Guest Amenities |
Deck 11:
Crew Quarters, Education Rooms, Libraries, Gyms, Main Lounge |
Deck 12:
Science Labs, Air and Hydrophonic bays, Transporters |
Deck 13:
Science Labs, Aquarium, Astrometrics, Cartography, Transporters |
Deck 14:
Engineering Labs, Transporters, Security Offices |
Deck 15:
Research and Development Labs, Battle Bridge |
Deck 16:
Cargo Bays 1-4, Phaser Banks, Various Computer Systems |
Deck 17:
Computer Core, Sensors and Deflector Controls |
Deck 18:
Armoury, Tactical Briefing Room |
Deck 19:
Secondary Command Centre, Tactical Training Rooms, Command Modules |
Deck 20:
Brig, Intelligence Room, Aquarius Docking Port "The Dog House" |
Deck Layout 21-35
Deck 21:
Warp Core, Main Engineering, Support Labs, Engineering Computer Core |
Deck 22:
Warp Core, central M/ARC, Support Labs, EPS power taps |
Deck 23:
Warp Core, Secondary Computer Core, |
Deck 24:
Warp Core, Secondary Computer Core, |
Deck 25:
Warp Core, Environmental Controls |
Deck 26:
Warp Core, Deuterium Fuel Tanks, |
Deck 27:
Deuterium Fuel Tanks, Impulse Reactors |
Deck 28:
Deuterium Fuel Tanks, Impulse Reactors |
Deck 29:
Deuterium Fuel Tanks, Shield Systems |
Deck 30:
Deuterium Fuel Tanks, Communications Arrays |
Deck 31:
Support Labs, Deflector Systems |
Deck 32:
Support Labs, Tractor Systems |
Deck 33:
Weapon Controls, Main Armoury |
Deck 34:
Cargo Bay |
Deck 35:
Main Shuttle Bay |
Roleplaying Information
Ship Capabilities
The U.S.S. Endeavour is designed to be a flagship, co-ordinating entire fleets and task forces. To ensure a balanced RP setting, and assist GM’s who need to deal with the ship for events, the ship’s capabilities are listed here.
-
High defences ~ in order to protect the inhabitants of the vessel, the ship has prioritised defence above all else. The ship’s shields and hull strength are one of, if not the, best in the fleet. She is able to fly into the line of fire and absorb hits to protect other vessels and drawing enemy fire. If the shields are penetrated, the hull is well reinforced, and the ship’s damage control team are expertly drilled to repair damage as quickly as possible.
-
Good Firepower ~ whilst the ship has prioritised defence over offence, the offensive power of the ship is not to be underestimated. Although she is outgunned by dedicated offensive ships such as the U.S.S. Pegasus, she is able to deliver high firepower with the latest weaponry. Once again, this enables the Endeavour to act in a capacity where she can draw fire away from true offensive ships allowing for other ships to finish the enemy off.
-
High Warp Speeds ~ to play to her defensive strengths, the Endeavour is able to reach high speeds and hold them for a long period. Her cruising speed is Warp 8, and she is able to sustain these speeds as well as most ships handle cruising at Warp 5.
-
Cutting edge communications and coordination technology ~ as the lead ship in almost all engagements, the Endeavour is designed to rapidly communicate orders to other vessels. Her computer has the computing power to efficiently coordinate large amounts of ships, rivalling top of the line starbases.
-
Large ~ as one of the largest ships created, the Endeavour is an imposing presence, but she suffers the drawbacks of many large ships. She is also not an entirely stealthy ship, suffering in behind the lines missions.
-
Flexible Crew ~ although designed for tactical engagements, the ship is able to shift priorities depending on the crew composition. She has the potential to act in a number of roles depending on the needs of the fleet, without the need for major refits.
Currently, the ship is geared towards exploration and first response. -
Technological Failsafes ~ in order to protect against attackers who would attempt to disable the ship by hacking or disabling her technologically, the ship employs various methods of defence. Systems are wired in small sections so that damage to one system only affects a small subsection. The ship has a dedicated Intelligence computer specialist who actively works to firewall and protect the ship from cyber attack. Finally, the crew is fully trained in procedures should systems fail, which include the use of flashing lights to communicate in morse code should communications be rendered ineffective, drills for the failure of life support systems, manual targeting and shooting, manual flying etc. In the event of systems failure, access to key systems can be done manually using select emergency consoles.
-
U.S.S. Bark ~ as the Endeavour has an Aquarius class ship to hand, Endeavour will actively utilise this ship when possible. The Bark shores up the weaknesses of the Endeavour, being smaller, stealthier, and more manoeuvrable. For its size, the Bark has an overwhelming amount of firepower. The standard Endeavour-Bark engagement will have the Endeavour draw and absorb fire, whilst the Bark seeks to finish off and catch escaping vessels. With the Endeavour’s enhanced coordination systems, the ship can operate in sync with the Bark flawlessly.
Ship Information
Crew Quarters
All enlisted officers share a room; crewmen could share a room with up to four people. Higher ranks may share a room with only one other.
Junior Officers live in shared dorms. Each officer has their own private bedroom and toilet facilities, but these all face a shared living space, which can be shared with up to five other officers.
Mockup of Officer Crew Quarters
*not to scale (all rooms are similar sizes)
1: Entry corridor
2: Shared living space
3: Individual rooms, with en-suites
Officers can request that rooms be joined together. All rooms can be modified to suit a number of environments. All modification requests must be approved by the Ship’s Steward.
All senior officers have their own rooms.
Shifts
The Endeavour moved from a four shift rotation under Captain Bishop to a six shift rotation under Captain Mirazuni, in line with Deep Space 13. Each shift is four Earth hours. The so-called “night” shifts are between Gamma and Epsilon.
All crew have two shifts a day, for example, Alpha shift and Gamma Shift. All crew are expected to have a break between shifts, though double shifts are not uncommon.
Senior Officers, such as Department Heads, have a third “on-call” shift. This is where they are expected to hold office hours and complete the necessary administrative work, though how they use this time is free for them to decide.
Sports and Recreation
There are a number of sports and recreational activities that happen on the Endeavour.
Sports Leagues
Though the fierce rivalry between Team Bishop and Team Valencia has come to a close due to the former team disbanding, a number of leagues still run on the ship. The current leader in each league is listed below:
- Football (Soccer) - Team Valencia
- Basketball - Team Carson
- Rugby - Team Valencia
- Badminton - Gabriella Valencia
- Tennis - Farhaan Patel
- Tennis (doubles) - Valencia and Patel
- Baseball - Team Space Dragons (Team Mitsuki)
- 4 x 100 Swimming - Team Korea (Hyunbin, Minhyuk, Seungcheol, Soobin)
The Endeavour has a baseball team that has represented the ship in various tournaments:
- Endeavour Cosmico Ryuu Tachi (Mitsuki, Valencia, Minhyuk, Sovum)
Racing Club
A weekly event hosted by ex-racer, Pippa Bonzi in Holodeck 9, participants go around various tracks on various racing vehicles. A race weekend consists of practice on Fridays, Qualifying on Saturdays, and Race on Sundays.
Fight Club
The Endeavour holds a regular fight club. The rank is based on the number of wins you have. A victory against someone of a higher rank is worth more than a victory against one of a lower rank. A win counts either when the opponent submits, is knocked out, or is just unable to carry on. There are no rules on the fighting style or method, but unfair or overly dangerous fighting could result in disqualification. The computer acts as the referee. The current top rankings are:
- MAJ Gabriella Valencia
- PVT Arel
- SGM James Farmer
- LT Kim Hyunbin
- CIV K'Jan
- ENS Anna White
- ENS Mitsuki Rumiho
Personnel
Command Officers
CAPTAIN
Mirazuni Ayesha
COMMANDER
Jung Eunbi
Broken Table - To be Fixed
Heads of Departments
|ENGINEERING|INTELLIGENCE|MEDICAL|OPERATIONS|SCIENCE|SECURITY|STEWARD|TACTICAL|
|-|-|-|-|-|-|-|-|-|
|||||||||
|COMMANDER|COMMANDER|LIEUTENANT|LIEUTENANT COMMANDER|COMMANDER|LIEUTENANT|MASTER CHIEF PETTY OFFICER|LIEUTENANT COMMANDER|
|T’Lyra|Dedoz Kannys|Rohraan Th’atelar|Kuris Dix|Molly Faraday|Satzaf|Bars Boremar|Grumblinbag|
Bridge Officers
|COMMUNICATIONS|ENGINEERING|FLIGHT CONTROLLER|INTELLIGENCE |MACO|OPERATIONS|SCIENCE|TACTICAL|
|-|-|-|-|-|-|-|-|-|
|||||||||
|LIEUTENANT (JUNIOR GRADE)|LIEUTENANT|LIEUTENANT (JUNIOR GRADE)|COMMANDER|CAPTAIN|LIEUTENANT COMMANDER|LIEUTENANT (JUNIOR GRADE)|LIEUTENANT COMMANDER|
|Riomi Savur|Samir Rahir|Pippa Bonzi|Dedoz Kannys|Gabriella Valencia|Kuris Dix|~~|Grumblinbag|
USS Bark Bridge Officers
|COMMUNICATIONS|ENGINEERING|FLIGHT CONTROLLER|INTELLIGENCE |MACO|OPERATIONS|SCIENCE|TACTICAL|
|-|-|-|-|-|-|-|-|-|
||||||||
|CHIEF PETTY OFFICER|LIEUTENANT (JUNIOR GRADE)|ENSIGN|ENSIGN|CAPTAIN|LIEUTENANT |CHIEF PETTY OFFICER|ENSIGN|
|Mari Runad (F)|Pargizob (Benzite M)|Erin Greene (F)|Mivek Tonorr (Cardassian M)|Gabriella Valencia|Isysso Sh’zeliss (Andorian F)|Krez (Saurian M)|Terik (Vulcan M)|
Crew Complement
Department | Officers | Enlisted | Total | % of crew |
---|---|---|---|---|
Tactical | 23 | 98 | 121 | 5% |
Security | 20 | 94 | 114 | 4.8% |
Operations | 61 | 414 | 473 | 19.7% |
Engineering | 63 | 732 | 795 | 33% |
Science | 85 | 321 | 406 | 16.9% |
Medical | 142 | 265 | 407 | 17% |
MACO | 0 | 0 | 0 | 0% |
Intelligence | 4 | 0 | 4 | 0.2% |
Civilians | - | - | 80 | 3.3% |
Previous Commanding Officers
2415
2417 - 2420
2420 - Current
References
Info adapted from here. Thanks to Kermit for helping to make it more “canon” worthy (original JNI article created by Thomas Marrone), as well as providing the original template from the U.S.S. Saratoga. Template of the dedication plaque was made by FuryofaSeraph: http://bit.ly/qxr8RA. Thanks to Coby for the amazing patchwork. Thanks to Katriel for assisting with the relevant enjin-to-discourse conversation issues. No thanks to Kermit for making me redo everything post LCARS update >:(
old record (out of date)
U.S.S Endeavour
~James Cook
TACTICAL FLAGSHIP STAR CRUISER
Specifications
Length: 1,046.38 metres Beam: 414.22 metres Draft: 150.58 metres Mass: 7,410,500 Metric Tons Cargo Capacity: 500,000 Tons Number of Decks: 35 Crew: 2,500 Average Enlisted: 2,110 Average Officers: 390 Evacuation Capacity: 10,000 Average Cruising Speed: Warp 8 Maximum Crusing Speed: Warp 9.99+ Maximum Speed: Transwarp and Slipsteam Capablities | Offensive: 21 Mark XIV Phaser Beam Arrays: 11 Fore, 10 Aft 6 Variable Payload Torpedo Launchers: 3 Fore, 3 Aft Defensive: Replicating Symmetrical Subspace Graviton Field (Regenerative Shield Technology) (20 grids (40) - Power Output: 10 Gigawatts (20 gigawatts)) Duranium-Tritanium Composite Double Hull Micro-Fiber Reinforced Hull with Ablative Armour | Warp Systems: Yoyodyne 47B M/ARC Warp Core Output - 1,000 Petawatts Impulse Systems: 2 Vervyn X-9 Combat Impulse Engine 2 Vervyn I-7 Impulse Engines (on Saucer Section) 8 Endeavour Class Mass Driver Reactors (500 Gigawatts) Thruster Systems: 8 Garrick Industries B12 Impulse Maneuvering Manifolds Type: Endeavour Magneto-Hydrodynamic Gas-Fusion Number: 50 Output: 9.7 Million Newtons |
Specifications 2: Utilities
Sensor Arrays: Number: 6 Type: DYN-90 Multi-band Linear Sensor Suites Range: 50 Lightyears Number: 1 Type: Omniwave Passive Sensor Matrix Range: 30 Lightyears Tactical Sensor Arrays: Number: 2 Type: SENTINEL Omni-Directional Targeting Arrays Range: 30 Lightyears Navigational Deflector: Type: Molybdenum & Duranium Mesh Power: 10 Graviton Polarity Generators Output: 700 Gigawatts Field Strength: 800 Millicochranes Tractors: Power: 3 - 15 Gigawatt Multi-phase Graviton Polarity Sources Field Strength: 500 Millicochranes Minimum Range: 250 Million tons at 2 Kilometers Maximum Range: 1 ton at 25.000 Kilometers Object Size Range: Up to 1,000 Meters | Transporters: Type: Personnel Number: 5 Payload: 900 Kilograms Range: 40.000 Kilometers Operations per Hour: 100 persons per Hour Type: Cargo Number: 4 Payload: 800 Tons Range: 40.000 Kilometers Operations per Hour: 100 operations per Hour Type: Emergency Number: 6 Payload: 900 Kilograms Range: 15.000 Kilometers Operations per Hour: 200 persons per Hour | Computer: Type: JYNZ Systems Flagship Tactical Computer Core Version: LCARS VI Storage Capacity: 2,000 MegaQuads Processing Speed: 1,000.000 ExaFLOPS Communications Array: Short Range: 3.200.000 Kilometers Long Range: 50 Light-years for Real-Time Transmission Transmission Capacity: 20.0 kiloquads per second Transmission Speed: Warp 9.99+ Shuttle Bays: 2 Craft Manifest 5 Type 9 Shuttles (Marton, St Cuthbert, Staithes, Whitby, Wapping) 5 Type 10 Shuttles (Freelove, Friendship, Cruizer, Solebay, Pembroke) 5 Type 11 Shuttles (Cape Horn, Brush Island, Kurnell, Possession, Batavia) 1 ARGO (USS Cook - NCC 98831) 8 Workbees Captain's Yacht (USS Lancaster - NCC 98808) Aquarius Class Light Escort (USS Bark - NCC 99872) |
Crew Complement
2419
Tactical: 226 (34 officers; 192 enlisted)
Security: 249 (37 officers; 212 enlisted)
Operations:416 (62 officers; 354 enlisted)
Engineering: 1,249 (187 officers; 1,062 enlisted)
Science: 186 (43 officers; 143 enlisted)
Medical: 77 (22 officers; 55 enlisted)
MACO: 4 (1 officer; 3 enlisted)
Intelligence: 4 (4 officers; 0 enlisted)
Civilians 89
2418
Tactical:186
Security: 207
Operations: 496
Engineering: 986
Science: 351
Medical: 248
MACO: 5
Intelligence: 3
Civilians:118
Patchwork
Current
Letterhead Size
Previous
(2418-2419)