U.S.S. Wellesley [NCC-71865]

United Federation of Planets
Starfleet 38th Fleet

U.S.S. Wellesley

The U.S.S. Wellesley (NCC-71865) is a Federation Galaxy X-class starship operated by Starfleet. This is the second Federation vessel to bear the name. Built from a mothballed Galaxy-X following the Iconian War, the Wellesley was constructed with the Federation’s enemies in mind. Technologically, the dreadnought was designed to overcome the hard lessons learned over the last two decades of conflict.

Service History

Retrofitted from a mothballed Galaxy-X class Dreadnought at the tail end of the Iconian War, the U.S.S. Wellesley was designed with the Federation’s enemies in mind. Starfleet promoted then commander, Barid Linore, to the rank of captain on stardate 93580.3. His tactical experience with a variety of species and under severe conditions made him a natural choice to command the dreadnought and wage a defensive war against the Terrans. The ship worked in coordination with the Terran Task Force and the Klingon Defense Force to quell the threat in the Badlands.

The ship served with distinction during the Tzenkethi conflict, including at the culmination of the conflict in the Battle of Bajor. The Wellesley acted to defend civilian targets from the Hur’q threat in and around Cardassian space, and when that conflict ended, served as the Starfleet liaison to the Cardassian Self-Defense Force. There the Wellesley helped local forces combat and eradicate the threat of the True Way Alliance, which had grown emboldened and insurgent following the numerous conflicts which had drained Federation manpower and resources.

The starship was reassigned to the 38th Fleet Argo after mandatory refit.

Technical Data

642.51 Meters
463.73 Meters
253.79 Meters
4,500,000~ Metric Tons
Habitable Decks:
Crew Complement:
Emergency Cap.:
Avg. Cruising Spd:
Max. Cruising Spd:
Maximum Spd:
Warp 7.75
Warp 9.2
Warp 9.985 (for 8 Hours)
(x10) MK XV Sensor-Linked Phaser Broadside Emitter Arrays
(x21) MK XV Sensor-Linked Phaser Arrays
(x16) MK XV Variable Payload Torpedo Tubes
(x1) MK XV Dual Sensor-Linked Phaser Array
(x1) MK XV Dual Heavy Sensor-Linked Phaser Cannons
(x1) Underslung Phaser Spinal Lance
Neutronium-Duranium Alloy Hull with an Ablative Armor Layer

(x10) Yoyodyne 1080-D Unified Deflector Field Emitter Arrays w/ Ablative Hazard Shielding
Auxiliary Craft:
(X36) Peregrine-class Fighters
(x25) CMU Workbees
(x10) Type-10 Shuttlecraft
(x8) Type-8 Shuttlecraft
(x4) Yellowstone-class Runabouts

In the aftermath of the Iconian War, the decision was made to retrofit existing starships with certain Federation enemies in mind. With the threat of an emboldened Terran Empire resurging in the Badlands, Starfleet authorized the reverse engineering of recovered Terran technology and systems to reintegrate safely into the mothballed Galaxy-X.

The result was a stark departure from traditional Starfleet engineering and design philosophy. Compared to a Galaxy X dreadnought in 2399, the designs were overtly the same, sharing the sloped disk of the primary hull, a trio of warp nacelles, and a secondary hull. However, the secondary hull appeared larger, and its nacelles raked lower and further forward. The curve of the primary hull was deeper, and reminiscent of sporting a frowning look with narrowed eyes.

The hull is a sleek, matte gray with red highlights. In contrast to other Federation starships, the nacelles and sensor array glow a deep, burnt orange rather than red or blue.The third nacelle is an indicator of how the ship is outfitted for war, and the spinal lance and cloaking device drive the point home for anyone who sees them in action. It features an impressively sturdy hull, and other potent defensive systems to back up its firepower. Overall, the vessel appears cruel and intimidating.

Command and Control Systems

The computer systems aboard the Wellesley are based on bio-neural circuitry, as pioneered by the U.S.S. Voyager. The ship employs two computer cores, one each in the primary and secondary hulls. Operational control of the ship is provided by the main bridge, located on Deck 1. Due to the network of integrated weapons and power systems as well as the phaser spinal lance, the Wellesley is not capable of saucer separation. However, it still possesses a secondary control room in the Engineering section. The bridge’s tactical systems are so extensive it requires three tactical officers at any time to operate all systems to maximum effect. Additionally, in line with Terran design the modified the U.S.S. Wellesley has been fitted with additional access to primary systems from the center chair. Fire control received special attention.

Tactical and Defensive Systems

The U.S.S. Wellesley is a dreadnought dedicated to weaponry and defensive capabilities rather than exploration or research. With 21 Phaser Arrays, 16 Variable Payload Torpedo Launchers, a Dual Phaser Beam Bank and Dual Heavy Phaser Cannon, the Wellesley is outfitted for war and the Spinal Phaser Lance drives the point home.

As if its standard array of weaponry wasn’t enough, the Wellesley is pre-fitted with 10 Broadside Emitter Phaser Arrays. This technology is basically additional banks of emitter arrays, mounted on the exterior ‘broadside’ arcs of the ship. In order to minimize their power draw and performance impact, these emitters can only be powered up for brief periods of time, and their targeting sensors are set to automatically acquire targets. In an attempt to make up for their limited usage, they have been set to fire at an extremely rapid pace.

The Wellesley’s Neutronium-Duranium Hull and Ablative Armor Overlay give the starship its signature matte gray color. In addition to 10 powerful shield emitters burrowed into hardpoints throughout the vessel, the Wellesley is equipped with an Ablative Hazard Shield. This operates separate from the standard shield systems and activates when primary shields are low to allow for regeneration.

All of the Wellesley’s phaser weaponry is linked to the sensor array, which provides a boost to target acquisition and increases the likelihood of critical strikes.

Crew Complement, Deck Spacing, & Amenities

To make room for the Wellesley’s advanced offensive and defensive capabilities, as well as the elephantine power systems required to keep them at peak efficiency, much of the recreational systems were scrapped during retrofit. Holodecks are fewer in number, though larger in scale. They’re typically used for battle and training simulations, which Captain Barid schedules randomly during off-duty hours. There are no more than thirty civilians aboard the U.S.S. Wellesley at any given time and almost always on a temporary basis.

To combat the severe manpower shortage caused by the Undine and Iconian War, the Wellesley has integrated its systems to require less manpower to run the starship itself. This means that a bulk of the crew consists of enlisted security personnel and tactical officers rather than crewmen necessary to run shipwide operations. This also limits the amount of civilian personnel onboard, with no more than thirty or so aboard at any given time.

With only 28 Decks and 855 crewmen, the Wellesley is a tightly packed ship. To adjust for its lack of space, enlisted personnel are expected to bunk together in rooms of up to four or five “squadmates.” Officers are expected to share quarters with two or three fellow officers at any given time, with emphasis put on rooming different roles together to create a cohesive work environment. Only senior officers are allowed the luxury of their own quarters. While unorthodox, the marked improvement in efficiency has given CAPT. Barid leniency in adopting these measures.

Roleplaying Information

The Wellesley’s entire crew complement was assigned from a pool of candidates put together by Starfleet Intelligence. While the candidate pool and current crew comes from a myriad of backgrounds and cultures, they share the fact that their Mirror Universe counterparts are either dead or wanted by Terran authorities. This was designed to help eliminate the threat of infiltration by Terran forces. Because of this, most if not a supermajority of the crew is not human, with an unusual concentration of Cardassian and Klingon Starfleet personnel.



Barid Linore

Hahr Shrak

Rotan Creso


Julan Corak

Zalor Prim